Mobility_Radeon_HD_560v
AMD Mobility Radeon HD 560v

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How well can the Mobility Radeon HD 560v run games
12 Jan 2020 - Graphics card reviewed

Based on current gaming requirements the Mobility Radeon HD 560v is considered one of the weakest cards and wont meet modern AAA game specs. Capable of running games with up to a DirectX 10 requirement.

How many years will the Mobility Radeon HD 560v graphics card play newly released games and how long until you should consider upgrading the Mobility Radeon HD 560v in your PC? Its upgrade time for the Mobility Radeon HD 560v, assuming you are a modern day gamer.

Whats a good PC graphics upgrade for the Mobility Radeon HD 560v? A good upgrade choice for this graphics card today would be the 20 Series GeForce RTX 2070 Mobile. For comparison of the 1000 most demanding games around today this suggested upgrade is 2999% better and can meet 981 of their recommended requirements. Alternatively a suitable upgrade choice for the Mobility Radeon HD 560v is the RX 5000 Series Radeon RX 5500M 8GB, which is 1830% more powerful and can run 544 of the 1000 most demanding PC games beating their recommended requirements.
FPS System Benchmark
0 FPS
High
The Mobility Radeon HD 560v is released on 05 May 2010

Mobility Radeon HD 560v Game FPS Benchmarks On Ultra

AMD PC game performance check Mobility Radeon HD 560v
GPU
Architecture
M96
Process
55nm
TMUs
32
Texture Rate
18 GTexel/s
ROPs
8
Pixel Rate
4 GPixel/s
Shader
Processing Units
320
Driver Support
-
Compatibility
Direct X
DX 10.1
Shader
4.1
Open GL
3.3
Resolution (WxH)
2560x1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024 MB
Memory Speed
800 MHz
Memory Bus
128 Bit
Memory Type
GDDR3
Memory Bandwidth
25.6GB/sec
L2 Cache
0KB
Clock Speeds
Core Speed
550 MHz
Power
Max Power
35 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
Mobility Radeon HD 560v Game Requirement Analysis

Mobility Radeon HD 560v is a middle-class GPU based on the 55nm, Terascale 1 architecture and therefore not related to other Mobility HD 5000 Series GPUs.
It's based on the M96 Core and offers 320 Shader Processing Units, 32 TMUs and 8 ROPs, on 128-bit memory interface of standard GDDR3. The central unit runs at 550MHz and the memory clock operates at up to 800MHz. It consumes no more than 35 Watt.
Benchmarks indicate modern demanding games of 2007-2010, such as Crysis, BF2 and Metro 2033 were playable at medium settings smoothly, using a 1024x768 resolution. Therefore, today's modern demanding games should be playable on the medium preset, using a 1024x768 resolution and extremely demanding modern games such as Crysis 3 on the lowest preset.
Its therefore an under-clocked Mobility Radeon HD 5165 and a renamed Mobility Radeon HD 4650. However, as based on the Terascale 1 architecture, DirectX 11 games aren't supported.


Source [Pip]
Mobility Radeon HD 560v vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
1844%
RAM
11GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Cyberpunk 2077 1134% 2648%
Halo: Reach 180% 536%
Red Dead Redemption 2 1040% 1900%
Call of Duty: Modern Warfare 984% 1900%
Doom Eternal 872% 1620%
Dragon Ball Z Kakarot 648% 1134%
Microsoft Flight Simulator 1134% 2648%
FIFA 20 676% 965%
Need For Speed Heat 1021% 1900%
Grand Theft Auto VI 1769% 2956%
Mobility Radeon HD 560v Extras
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