The Radeon HD 6550M was released on 26 Nov 2010
AMD PC game performance check Radeon HD 6550M
GPU
Architecture
Terascale 2 Capilano PRO
Process
40nm
TMUs
20
Texture Rate
12 GTexel/s
ROPs
8
Pixel Rate
5 GPixel/s
Shader Processing Units
400
Ray Tracing
Tensor Cores
Compatibility
Direct X
DX 11
Shader
5.0
Open GL
4.1
Resolution (WxH)
2560 x 1600
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
1024MB
Memory Speed
800MHz
Memory Bus
128bit
Memory Type
DDR3
Memory Bandwidth
25.6GB/sec
L2 Cache
256
Clock Speeds
Core Speed
600 MHz
Power
Max Power
26 Watts
Recommended Hardware
Best CPU Match
Best RAM Match
4 GB
Best Resolution
1366 x 768
GPU Upgrade
GD Official
GD RATING
Approved
Radeon HD 6550M Game Requirement Analysis
Radeon HD 6550M is a middle-class GPU based on the 40nm Terrascale 2 architecture.
It's based on the Redwood Core (therefore related to Radeon HD 5670) and offers 400 Shader Processing Units, 20 TMUs and 8 ROPs on a 128-bit memory interface of standard DDR3. Its central clock runs at 600MHz and the memory clock operates at 800MHz.
Therefore, it's a renamed Mobility HD 5650 and it should perform better than Radeon HD 6630M.
Using a 720p resolution, almost all of today's games are only playable at medium settings but with very fluent frame rates (40+).