AMD Radeon X1600

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How well can the Radeon X1600 run games
AMD Radeon X1600
10 Aug 2021 - Graphics card reviewed

Radeon X1600 is capable of DirectX 9 gaming requirements.

How many years will the Radeon X1600 graphics card play newly released games and how long until you should consider upgrading the Radeon X1600 in your PC? You should definitely consider replacing this Radeon X1600 graphics card, if it is still in your gaming PC.

Whats a good PC graphics upgrade for the Radeon X1600? A suitable upgrade choice for the Radeon X1600 is the RX 5000 Series Radeon RX 5500 XT 8GB, which is 4155% more powerful and can run 725 of the 1000 most demanding PC games beating their recommended requirements. Alternatively if you are thinking of upgrading this graphics card then we would currently suggest the R-500 Series Radeon RX Vega 8. This PC hardware upgrade performs 1347% better and can run 0 of today’s 1000 most demanding PC games.
FPS System Benchmark
0 FPS
High
The Radeon X1600 was released on 01 Jan 2007
AMD PC game performance check Radeon X1600
GPU
Architecture
RV516 XT
Process
TMUs
Texture Rate
ROPs
Pixel Rate
Shader Processing Units
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 9
Shader
3.0
Open GL
2.0
Resolution (WxH)
2048 x 1536
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512MB
Memory Speed
400MHz
Memory Bus
128bit
Memory Type
DDR2
Memory Bandwidth
12.8GB/sec
L2 Cache
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
635 MHz
Power
Max Power
27 Watts
PSU
350 Watt & 18 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
0
Approved

Radeon X1600 Game Requirement Analysis

Radeon X1600 is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV516 XT Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard DDR2. The central unit runs at 635MHz and the memory clock operates at up to 400MHz.
It's therefore a further clocked Radeon X1300 PRO/Radeon X1550 but should only perform slightly better although the 512MB frame buffer might prove useful in some of today's modern games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.

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