The Radeon X1600 was released on 01 Jan 2007
AMD PC game performance check Radeon X1600
GPU
Architecture
RV516 XT
Texture Rate
Pixel Rate
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 9
Shader
3.0
Open GL
2.0
Resolution (WxH)
2048 x 1536
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512MB
Memory Speed
400MHz
Memory Bus
128bit
Memory Type
DDR2
Memory Bandwidth
12.8GB/sec
L2 Cache
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
635 MHz
Power
Max Power
27 Watts
PSU
350 Watt & 18 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
Approved
Radeon X1600 Game Requirement Analysis
Radeon X1600 is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV516 XT Core and offers 4 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard DDR2. The central unit runs at 635MHz and the memory clock operates at up to 400MHz.
It's therefore a further clocked Radeon X1300 PRO/Radeon X1550 but should only perform slightly better although the 512MB frame buffer might prove useful in some of today's modern games. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.