The Radeon X1600 Pro 512MB was released on 01 Oct 2005
AMD PC game performance check Radeon X1600 Pro 512MB
GPU
Architecture
RV530
Texture Rate
Pixel Rate
Ray Tracing
Tensor Cores
Release Price
Compatibility
Direct X
DX 9
Shader
3.0
Open GL
2.0
Resolution (WxH)
2048 x 1536
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512MB
Memory Speed
390MHz
Memory Bus
128bit
Memory Type
GDDR3
Memory Bandwidth
12.5GB/sec
L2 Cache
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
DisplayPort Connection
Clock Speeds
Core Speed
500 MHz
Power
Max Power
41 Watts
PSU
350 Watt & 18 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
GD Official
GD RATING
Approved
Radeon X1600 Pro 512MB Game Requirement Analysis
Radeon X1600 PRO 512MB is a middle-class GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 12 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 500MHz and the memory clock operates at up to 390MHz.
It's therefore a further clocked Radeon X1300 XT, equipped with GDDR3, with a 512MB frame buffer, which might prove useful in some of today's modern games, and support for crossfire. It's significantly faster than its predecessors and so some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.