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AMD Radeon X1600 Pro 512MB

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How well can the Radeon X1600 Pro 512MB run games
2 May 2021 - Graphics card reviewed

Based on current gaming requirements the Radeon X1600 Pro 512MB is considered one of the weakest cards and wont meet modern AAA game specs. Capable of running games with up to a DirectX 9 requirement.

How many years will the Radeon X1600 Pro 512MB graphics card play newly released games and how long until you should consider upgrading the Radeon X1600 Pro 512MB in your PC? This Radeon X1600 Pro 512MB graphics card has reached the end of its ability to run games released today. If you have it in your gaming PC then it’s time to upgrade your graphics solution.

Whats a good PC graphics upgrade for the Radeon X1600 Pro 512MB? A great upgrade graphics card would be a 16 Series GeForce GTX 1660 Super 6GB, which has 3090% better performance and can run 786 of the top 1000 demanding game requirements today. An alternative great upgrade graphics card would be a R-500 Series Radeon RX 580 8GB, which has 2502% better performance and can run 693 of the top 1000 demanding game requirements today.
FPS System Benchmark
0 FPS
High
The Radeon X1600 Pro 512MB is released on 01 Oct 2005

Radeon X1600 Pro 512MB Game FPS Benchmarks On Ultra

AMD PC game performance check Radeon X1600 Pro 512MB
GPU
Architecture
RV530
Process
TMUs
Texture Rate
ROPs
Pixel Rate
Shader
Processing Units
12
Driver Support
-
Release Price
Compatibility
Direct X
DX 9
Shader
3.0
Open GL
2.0
Resolution (WxH)
2048x1536
Notebook GPU
SLI/Crossfire
Dedicated
Integrated
Memory
Memory
512 MB
Memory Speed
390 MHz
Memory Bus
128 Bit
Memory Type
GDDR3
Memory Bandwidth
12.5GB/sec
L2 Cache
0KB
Display Connectors
VGA Connection
1
DVI Connection
1
HDMI Connection
0
DisplayPort Connection
Clock Speeds
Core Speed
500 MHz
Power
Max Power
41 Watts
PSU
350 Watt & 18 Amps
Power Connector
None
Recommended Hardware
Best CPU Match
Best RAM Match
Best Resolution
GPU Upgrade
Radeon X1600 Pro 512MB Game Requirement Analysis

Radeon X1600 PRO 512MB is a middle-class GPU based on the 90nm variant of the R500 architecture.
It's based on the RV530 Core and offers 12 Pixel Shaders, 4 TMUs and 4 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 500MHz and the memory clock operates at up to 390MHz.
It's therefore a further clocked Radeon X1300 XT, equipped with GDDR3, with a 512MB frame buffer, which might prove useful in some of today's modern games, and support for crossfire. It's significantly faster than its predecessors and so some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.


Source [Pip]
Radeon X1600 Pro 512MB vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
0%
Graphics Card
2660%
RAM
12GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Resident Evil 8 1572% 3226%
Metro Exodus Enhanced Edition 3497% 4074%
Grand Theft Auto VI 2162% 3497%
Mass Effect: Legendary Edition 1257% 3226%
Battlefield 6 1393% 3226%
Far Cry 6 2162% 3599%
Biomutant 1393% 2660%
Days Gone 1868% 2321%
Star Citizen 2144% 2144%
Hood: Outlaws and Legends 805% 2457%
Radeon X1600 Pro 512MB Extras
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