Celeron_Mobile_600MHz
Intel Celeron Mobile 600MHz

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How well can the Celeron Mobile 600MHz run games
Celeron Mobile 600MHz Performance Specification
CPU Speed
Physical Cores
Threads
CPU Codename
TDP (Power)
Lithography
Mobo Socket
Main Link
Bit Width
Voltages
Memory Channels
Processor GPU
CPU Details
0.6 GHz
1 cores
0 threads
Coppermine
13W
180nm
Socket 495
32 Bit
1.6V
0
None
Celeron Mobile 600MHz Game Requirement Analysis

The next generation Celeron was the 'Coppermine-128' (sometimes known as the Celeron II). These were a derivative of Intel's Coppermine Pentium III and were released on 29 March 2000. Like the Mendocino, the Celeron-128 used 128 KB of on-chip L2 cache and was (initially) restricted to a 66 MHz Front Side Bus Speed, But the big news was the addition of SSE instructions, due to the new Coppermine core. Besides only having half the L2 cache (128 KB instead of 256 KB) and the lower FSB (66-100 MHz instead of 100-133 MHz), the Coppermine Celeron was identical to the Coppermine Pentium III.


Source [wikipedia]
Release period
30-Mar-2000
Celeron Mobile 600MHz vs Avg. AAA Game System Requirements
Avg. AAA Recommended Requirements
CPU
83971%
Graphics Card
0%
RAM
11GB
0%
VS
VS
Popular Game System Requirements
Game Min. Rec.
Horizon: Zero Dawn 49686% 72757%
Microsoft Flight Simulator 72757% 72757%
Cyberpunk 2077 69043% 89900%
Marvel's Avengers 62229% 89900%
Fast & Furious Crossroads 62079% 129043%
Valorant 24921% 42943%
Fall Guys: Ultimate Knockout 49686% 72757%
Assassins Creed: Valhalla 62229% 89900%
Grand Theft Auto VI 64829% 105614%
Grounded 37936% 89900%
Celeron Mobile 600MHz Extras
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