Area 51 packshot image
An unknown virus has been released inside Area 51, and Team Bravo has been assigned to clean it up. Once inside, the team discovers that the virus turns people into murderous mutants, and anyone killed by a mutant turns into a mutant themselves. As the game progresses, members of Team Bravo (and soldiers Ethan meets) are killed one by one by mutants, until only Ethan Cole, the player character, is left alive. Ethan is later bitten by a mutant, slowly turning him into a mutant.rnrn
Low vs Ultra Area 51 Screenshot Comparison.
What FPS does a GeForce GTX 960 2GB get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Area 51

GeForce GTX 960 2GB

Low Vs Ultra GeForce GTX 960 2GB Performance Review

The experience of playing Area 51 through a GeForce GTX 960 2GB is going to get a very strong 200+ FPS. And those results are assuming a 1920x1080 screen resolution at High setting level.

When looking at the recommended requirements for Area 51 we can see that this GeForce GTX 960 2GB is far better served running it on Ultra even at 4K, where it would achieve 200+FPS. But it could cost around $0.23 per FPS at 4K. Compare this to Ultra 1440p, which is a more reasonable $0.14 per FPS.

The GeForce GTX 960 2GB along with the right system memory, 0.512GB, is very capable of getting top FPS results even at 4K Ultra graphics settings. We would recommend 4K as the way to go here. Especially if you have a Intel Core i5-4690K 3.5GHz processor or better.

In summary, if you are looking to play Area 51 in Ultra then you have come with the right graphics card. The GeForce GTX 960 2GB can chew through the graphical performance needs of the game with relative ease. 1080p Ultra will return 200+ frames, then the larger screen resolution of 1440p can deliver 200+ FPS, with the 4K resolution seeing 200+ FPS in Ultra as well.

GeForce GTX 960 2GB Cost Per FPS @ 1080p for Area 51

Graphics Card price at launch: