Aberration packshot image
Welcome to Aberration, a classic, original style scroll shooter that takes you on a sci-fi adventure through our solar system to save Earth. Journey through space in an advanced ship and destroy your enemies with upgradeable bullets, targeting torpedoes, area of explosion cannons, or deflecting their own projectiles. Get help with powerups, upgrades, and what characters say. Play arcade mini games that take you through bullet hell, adrenaline rushes, and panting panics. Get the best statistics and scores with the online leaderboards and earn achievements.
Low vs Ultra Aberration Screenshot Comparison.
What FPS does a Radeon RX 480X 8GB get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Aberration

Radeon RX 480X 8GB

Low Vs Ultra Radeon RX 480X 8GB Performance Review

Booting up Aberration with the 5 year old Radeon RX 480X 8GB looks like it will get a very strong 200+ FPS. With that performance recorded at 1920x1080 res when running High graphics.

At $0.93 per FPS at 4K, if we assume the GPU’s launch price. This GPU can play Aberration at a respectable 200+ frame rate on 4K Ultra.

The Radeon RX 480X 8GB along with the right system memory, 2GB, is very capable of getting top FPS results even at 4K Ultra graphics settings. We would recommend 4K as the way to go here.

To summarise, this is an easy one, the Radeon RX 480X 8GB solution can play Aberration at Ultra settings despite the desired screen resolution (up to 4K) you want to play it on. 4K Ultra gets 200+ frame rate, whereby we see 200+ frame rate for the 1440p Ultra and if you wish to look at 1080p gaming then 200+ frames per second is the type of results. Using the graphics card launch price we calculate the cost per frame to look like this for the different resolutions - 1080p Ultra costs $0.42, 1440p costs $0.55 and 4K costs $0.93.

Radeon RX 480X 8GB Cost Per FPS @ 1080p for Aberration

Graphics Card price at launch: