The Haunted House packshot image
It is Halloween and you and your friends are out Trick-or-Treating when you come across a rather spooky looking house. This game plunges you into the weird and spooky world of the paranormal! Can you and your friends get out alive? The Haunted House is a game by Canadian author 6claudia6. Originally published in French, Apok Studios now publishes and updates the English version of the game
Low vs Ultra The Haunted House Screenshot Comparison.
What FPS does a GeForce GTX 1080 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

The Haunted House

GeForce GTX 1080

Low Vs Ultra GeForce GTX 1080 Performance Review

Viewing the performance found on the 5 year old GeForce GTX 1080 while playing The Haunted House we quickly see it can get a very strong 200+ FPS. To get that The Haunted House is benched at High graphics setting and at 1080p.

But then the GeForce GTX 1080 will get a solid big screen performance at 4K, with 200+ frames per second. So we expect you are likely to consider running the game in 4K or 1440p. If you are interested, this is a cost of $1.48 per FPS, assuming we take it based on the GPU’s launch price.

This graphics card, paired with at least 2GB system memory and a suitable processor, like the Intel Core i7-6700K 4-Core 4.0GHz would be perfect to run this game at 4K Ultra.

To summarise, GeForce GTX 1080 graphics cards can smoothly run this game, but what The Haunted House screen resolution would you like to run with? While you can get 200+ FPS with 4K Ultra you can increase your frame rate to 200+ FPS in Ultra 1440p and up to 200+ FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $0.67 per 1080p Ultra frame. This increases to $0.88 per frame at 1440p Ultra and even more with 4K Ultra at $1.48 per frame.

GeForce GTX 1080 Cost Per FPS @ 1080p for The Haunted House

Graphics Card price at launch: