Rise & Fall: Civilizations At War packshot image
Rise and Fall: Civilizations at War is a real-time strategy game developed by both Stainless Steel Studios and Midway Games; it was released on June 12, 2006.The game incorporates segments of both third-person and first-person shooter gameplay, by allowing the player to temporarily control a "hero".Rise and Fall is based in the first millennium BC,and features four playable civilizations: Persia, Greece, Egypt, and Rome.The game includes over eighty civilization-unique military units, as well as eight "hero" units—of which only one may be purchased during a game.In Rise and Fall, there are two campaigns: one follows the conquests of Alexander the Great; and the other, the fictional liberation of Egypt by Cleopatra.
Low vs Ultra Rise & Fall: Civilizations At War Screenshot Comparison.
What FPS does a GeForce GTX 1060 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Rise & Fall: Civilizations At War

GeForce GTX 1060

Low Vs Ultra GeForce GTX 1060 Performance Review

Viewing the performance found on the 4 year old GeForce GTX 1060 while playing Rise & Fall: Civilizations At War we quickly see it can get a very strong 200+ FPS. With that performance recorded at 1920x1080 res when running High graphics.

As this is a relatively powerful GPU, especially when comparing it to Rise & Fall: Civilizations At War rec requirements, it would make more sense if you pushed it up to 1440p or 4K, where even at Ultra 4K graphics settings the GeForce GTX 1060 will still get a solid 200+ FPS.

With a system housing a graphics card like the GeForce GTX 1060 and some 1GB RAM, we will see a strong 4K Ultra result in Rise & Fall: Civilizations At War. Look for a processor like the Intel Core i5-6600K 3.5GHz CPU to go with this setup and Ultra is a sure thing.

To summarise, GeForce GTX 1060 graphics cards can smoothly run this game, but what Rise & Fall: Civilizations At War screen resolution would you like to run with? While you can get 200+ FPS with 4K Ultra you can increase your frame rate to 200+ FPS in Ultra 1440p and up to 200+ FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $0.47 per 1080p Ultra frame. This increases to $0.61 per frame at 1440p Ultra and even more with 4K Ultra at $1.03 per frame.

GeForce GTX 1060 Cost Per FPS @ 1080p for Rise & Fall: Civilizations At War

Graphics Card price at launch: