4x4 Evo 2 packshot image
4x4 EVO 2 is a video game developed by Terminal Reality. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game. 4x4 EVO 2 is a racing game in which the general point of the gameplay is to cross the finish line before all of the other vehicles. The courses are primarily in extreme environments such as deserts, canyons, and other off-road locales. Players are allowed to customize their vehicle to their liking with a variety of engine, suspension, wheels, tires, and other aftermarket parts and modifications.
Low vs Ultra 4x4 Evo 2 Screenshot Comparison.
What FPS does a GeForce GTX 2050 Ti 4GB get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

4x4 Evo 2

GeForce GTX 2050 Ti 4GB

Low Vs Ultra GeForce GTX 2050 Ti 4GB Performance Review

Running a GeForce GTX 2050 Ti 4GB to play 4x4 Evo 2 shows us that we expect it to return a consistently high 200+ frame rate. Which is at High settings on 1080p performance.

Playing 4x4 Evo 2 on Ultra 4k is certainly possible with this graphics card and we expect it will return around 200+ frames per second at that top scale resolution.

Finding a PC with this gpu or better would return some strong FPS in 4x4 Evo 2. We would definitely recommend running at 4K screen res and on ultra, before trying any lower screen resolution. You would also need at least 0.512GB of RAM.

To summarise, this game runs easily using this graphics card at all resolutions. 4x4 Evo 2 gets 200+ FPS at 4K Ultra costing $0 per frame. But if that doesnt feel right for you then you can drop the graphics setting down to High for 200+ FPS costing $0 per frame. Otherwise you can get some great performance by moving down a resolution bracket to 1440p. 200+ FPS in Ultra 1440p costing $0 per frame or 1440p High gets 200+ FPS costing $0 per frame.

GeForce GTX 2050 Ti 4GB Cost Per FPS @ 1080p for 4x4 Evo 2

Graphics Card price at launch: