Bust-n-Rush packshot image
Bust-n-Rush is an action packed runner with procedurally generated levels and three dimensions for increased visibility and difficulty: Bust through stone and metal, rush at supersonic speeds, dodge indestructible spikes and molten lava, and activate special objects that thrust you through the air or flip gravity’s direction. Complete Challenge Maps to increase your skill, then graduate to Endless Mode and compare high scores with your friends to see who can bust the hardest.
Low vs Ultra Bust-n-Rush Screenshot Comparison.
What FPS does a GeForce RTX 2070 Mobile get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Bust-n-Rush

GeForce RTX 2070 Mobile

Low Vs Ultra GeForce RTX 2070 Mobile Performance Review

Viewing the performance found on the 1 year old GeForce RTX 2070 Mobile while playing Bust-n-Rush we quickly see it can return a consistently high 200+ frame rate. Which is at High settings on 1080p performance.

With such a strong 1080p performance the GeForce RTX 2070 Mobile overshadows the Bust-n-Rush recommended specs. Push things up to Ultra 4K and we still get 200+ frames per sec. Using the graphics card release price, this is a $0 cost per FPS and a $0 per FPS at 1440p Ultra.

Crank things up is what we say. Ultra 4K is our recommended game settings for Bust-n-Rush, as long as you have 2GB of RAM or more.

To summarise, GeForce RTX 2070 Mobile graphics cards can smoothly run this game, but what Bust-n-Rush screen resolution would you like to run with? While you can get 200+ FPS with 4K Ultra you can increase your frame rate to 200+ FPS in Ultra 1440p and up to 200+ FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $0 per 1080p Ultra frame. This increases to $0 per frame at 1440p Ultra and even more with 4K Ultra at $0 per frame.

GeForce RTX 2070 Mobile Cost Per FPS @ 1080p for Bust-n-Rush

Graphics Card price at launch: