We Were Here Too packshot image
As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. In We Were Here Too, players must discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
Low vs Ultra We Were Here Too Screenshot Comparison.
What FPS does a GeForce GT 1030 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

We Were Here Too

GeForce GT 1030

Low Vs Ultra GeForce GT 1030 Performance Review

We can see that when playing We Were Here Too with a GeForce GT 1030 will end with a bearable 52 FPS. Those frames are achieved on We Were Here Too when being played at 1920x1080 screen resolution and on High graphics.

Its probably best not to run the GeForce GT 1030 on ultra 1440p with We Were Here Too, but it would still achieve a satisfactory 40 frame rate at High.

In summary, considering our Low vs Ultra settings you should be looking to run We Were Here Too at 1080p screen resolution, in order to get an okay frame rate. Any greater resolution than 1080p might be less than optimal. Its frame rates at 1080p look like this on the various graphics settings, Low: 98 FPS, Medium: 77 FPS, High: 52 FPS, Ultra: 37 FPS.

GeForce GT 1030 Cost Per FPS @ 1080p for We Were Here Too

Graphics Card price at launch: