We Were Here Too packshot image
As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. In We Were Here Too, players must discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
Low vs Ultra We Were Here Too Screenshot Comparison.
What FPS does a Radeon RX 5900 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

We Were Here Too

Radeon RX 5900

Low Vs Ultra Radeon RX 5900 Performance Review

The experience of playing We Were Here Too through a 1 year old Radeon RX 5900 is going to return a consistently high 200+ frame rate. Those frames are achieved on We Were Here Too when being played at 1920x1080 screen resolution and on High graphics.

With such a strong 1080p performance the Radeon RX 5900 overshadows the We Were Here Too recommended specs. Push things up to Ultra 4K and we still get 93 frames per sec. Using the graphics card release price, this is a $0 cost per FPS and a $0 per FPS at 1440p Ultra.

Crank things up is what we say. Ultra 4K is our recommended game settings for We Were Here Too, as long as you have 8GB of RAM or more. A good processor component to help with these settings would be the AMD Ryzen 7 2700X.

To summarise, we are in the realms of who gives a crap, when looking at game hardware demands, because the Radeon RX 5900 card will play We Were Here Too at Ultra settings almost regardless of the screen resolutions. 4K Ultra will get 93 frame rate, 1440p can deliver 156 FPS, and the lower resolution of 1080p comes in at 200+ frames per second. For interest the cost per frame rate would look like this - 1080p Ultra costs $0, 1440p costs $0 and 4K costs $0.

Radeon RX 5900 Cost Per FPS @ 1080p for We Were Here Too

Graphics Card price at launch: