We Were Here Too packshot image
As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. In We Were Here Too, players must discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
Low vs Ultra We Were Here Too Screenshot Comparison.
What FPS does a Radeon RX 5950 XT get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

We Were Here Too

Radeon RX 5950 XT

Low Vs Ultra Radeon RX 5950 XT Performance Review

Playing We Were Here Too on the Radeon RX 5950 XT, which is a 1 year old graphics card will likely return a consistently high 200+ frame rate. Those frames are achieved on We Were Here Too when being played at 1920x1080 screen resolution and on High graphics.

With such a strong 1080p performance the Radeon RX 5950 XT overshadows the We Were Here Too recommended specs. Push things up to Ultra 4K and we still get 96 frames per sec. Using the graphics card release price, this is a $0 cost per FPS and a $0 per FPS at 1440p Ultra.

Crank things up is what we say. Ultra 4K is our recommended game settings for We Were Here Too, as long as you have 8GB of RAM or more. A good processor component to help with these settings would be the AMD Ryzen 7 2700X.

To summarise, with this graphics card you do not need concern yourself too much regarding We Were Here Too frame rates. Because Ultra graphics setting can be turned on across all resolutions up to 4K quite comfortably.We are seeing 4K getting 96 FPS, 1440p will get 161 frame rate and if you are interested then 1080p gaming can get 200+ FPS. Based around the Radeon RX 5950 XT launch price, we calculate the cost per frame at different resolutions. 1080p Ultra frames will cost $0, 1440p frames cost $0 each and then the 4K costs $0 per frame.

Radeon RX 5950 XT Cost Per FPS @ 1080p for We Were Here Too

Graphics Card price at launch: