Damage Inc.: Pacific Squadron WWII packshot image
The Japanese attack on Pearl Harbor on December 7th 1941 marked the entry of the United Stated into the 2nd World War and the beginning of the American operations in the Pacific Theater.
The story begins as our hero pilot loses his brother when the Japanese shoot down a squadron of B-17’s while en route to attack Pearl Harbor. Follow him through all the famous battles of the Pacific starting with the attack on Pearl Harbor through Iwo Jima.
Low vs Ultra Damage Inc.: Pacific Squadron WWII Screenshot Comparison.
What FPS does a GeForce GTX 1060 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Damage Inc.: Pacific Squadron WWII

GeForce GTX 1060

Low Vs Ultra GeForce GTX 1060 Performance Review

Viewing the performance found on the 4 year old GeForce GTX 1060 while playing Damage Inc.: Pacific Squadron WWII we quickly see it can get a very strong 140 FPS. With that performance recorded at 1920x1080 res when running High graphics.

As this is a relatively powerful GPU, especially when comparing it to Damage Inc.: Pacific Squadron WWII rec requirements, it would make more sense if you pushed it up to 1440p or 4K, where even at Ultra 4K graphics settings the GeForce GTX 1060 will still get a solid 45 FPS.

To summarise, GeForce GTX 1060 graphics cards can smoothly run this game, but what Damage Inc.: Pacific Squadron WWII screen resolution would you like to run with? While you can get 45 FPS with 4K Ultra you can increase your frame rate to 76 FPS in Ultra 1440p and up to 100 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $2.49 per 1080p Ultra frame. This increases to $3.28 per frame at 1440p Ultra and even more with 4K Ultra at $5.53 per frame.

GeForce GTX 1060 Cost Per FPS @ 1080p for Damage Inc.: Pacific Squadron WWII

Graphics Card price at launch: