Genshin Impact packshot image
In the distant continent of Teyvat, the seven elements — Anemo, Pyro, Electro, Cryo, Dendro, and Geo — converge. Those chosen by the gods are granted Visions, with which they can control the elements in nature. You, a mysterious traveler, are about to embark on epic adventures in this free world. You will master the various elements throughout your journey, during which amazing friends with diverse abilities will join you along the way. Together, you will fight mighty enemies, find your lost kin, and unravel the riddles of the world of Genshin Impact.
Low vs Ultra Genshin Impact Screenshot Comparison.
What FPS does a GeForce RTX 3050 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Genshin Impact

GeForce RTX 3050

Low Vs Ultra GeForce RTX 3050 Performance Review

The experience of playing Genshin Impact through a 1 year old GeForce RTX 3050 is going to get a very strong 102 FPS. Which is at High settings on 1080p performance.

With such a great performance found in 1080p we step things up to 1440p. Where we still see a solid 56 frame count in Ultra graphics, even on 1440p resolution. Or it could also get 69 FPS on Medium graphics at 4K resolution, if you wanted higher resolution. Based on the GeForce RTX 3050 launch price, this would cost $2.66 for each 1440p Ultra frame, or a more reasonable $1.28 per FPS on Medium 1440p.

To summarise, we are in the realms of who gives a crap, when looking at game hardware demands, because the GeForce RTX 3050 card will play Genshin Impact at Ultra settings almost regardless of the screen resolutions. 4K Ultra will get 33 frame rate, 1440p can deliver 56 FPS, and the lower resolution of 1080p comes in at 73 frames per second. For interest the cost per frame rate would look like this - 1080p Ultra costs $2.04, 1440p costs $2.66 and 4K costs $4.52.

GeForce RTX 3050 Cost Per FPS @ 1080p for Genshin Impact

Graphics Card price at launch: