Linger in Shadows packshot image
Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007.
Low vs Ultra Linger in Shadows Screenshot Comparison.
What FPS does a GeForce GTX 1080 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Linger in Shadows

GeForce GTX 1080

Low Vs Ultra GeForce GTX 1080 Performance Review

Viewing the performance found on the 4 year old GeForce GTX 1080 while playing Linger in Shadows we quickly see it can get a very strong 140 FPS. To get that Linger in Shadows is benched at High graphics setting and at 1080p.

But then the GeForce GTX 1080 will get a solid big screen performance at 4K, with 45 frames per second. So we expect you are likely to consider running the game in 4K or 1440p. If you are interested, this is a cost of $15.56 per FPS, assuming we take it based on the GPU’s launch price.

To summarise, GeForce GTX 1080 graphics cards can smoothly run this game, but what Linger in Shadows screen resolution would you like to run with? While you can get 45 FPS with 4K Ultra you can increase your frame rate to 76 FPS in Ultra 1440p and up to 100 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $7.00 per 1080p Ultra frame. This increases to $9.21 per frame at 1440p Ultra and even more with 4K Ultra at $15.56 per frame.

GeForce GTX 1080 Cost Per FPS @ 1080p for Linger in Shadows

Graphics Card price at launch: