Linger in Shadows packshot image
Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007.
Low vs Ultra Linger in Shadows Screenshot Comparison.
What FPS does a Radeon RX 560 4GB get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Linger in Shadows

Radeon RX 560 4GB

Low Vs Ultra Radeon RX 560 4GB Performance Review

Viewing the performance found on the 3 year old Radeon RX 560 4GB while playing Linger in Shadows we quickly see it can return a consistently high 140 frame rate. Those frames are achieved on Linger in Shadows when being played at 1920x1080 screen resolution and on High graphics.

This GPU and game match up means this graphics hardware can comfortably play Linger in Shadows at 4K. We expect to see around the 45 FPS mark on Ultra 4K.

To summarise, Radeon RX 560 4GB graphics cards can smoothly run this game, but what Linger in Shadows screen resolution would you like to run with? While you can get 45 FPS with 4K Ultra you can increase your frame rate to 76 FPS in Ultra 1440p and up to 100 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $1.49 per 1080p Ultra frame. This increases to $1.96 per frame at 1440p Ultra and even more with 4K Ultra at $3.31 per frame.

Radeon RX 560 4GB Cost Per FPS @ 1080p for Linger in Shadows

Graphics Card price at launch: