Linger in Shadows packshot image
Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007.
Low vs Ultra Linger in Shadows Screenshot Comparison.
What FPS does a Radeon RX 560 2GB get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Linger in Shadows

Radeon RX 560 2GB

Low Vs Ultra Radeon RX 560 2GB Performance Review

Running a Radeon RX 560 2GB to play Linger in Shadows shows us that we expect it to return a consistently high 140 frame rate. Those frames are achieved on Linger in Shadows when being played at 1920x1080 screen resolution and on High graphics.

This GPU and game match up means this graphics hardware can comfortably play Linger in Shadows at 4K. We expect to see around the 45 FPS mark on Ultra 4K.

To summarise, this game runs easily using this graphics card at all resolutions. Linger in Shadows gets 45 FPS at 4K Ultra costing $3.31 per frame. But if that doesnt feel right for you then you can drop the graphics setting down to High for 64 FPS costing $2.33 per frame. Otherwise you can get some great performance by moving down a resolution bracket to 1440p. 76 FPS in Ultra 1440p costing $1.96 per frame or 1440p High gets 107 FPS costing $1.39 per frame.

Radeon RX 560 2GB Cost Per FPS @ 1080p for Linger in Shadows

Graphics Card price at launch: