Linger in Shadows packshot image
Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007.
Low vs Ultra Linger in Shadows Screenshot Comparison.
What FPS does a GeForce RTX 2060 3GB GDDR5 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Linger in Shadows

GeForce RTX 2060 3GB GDDR5

Low Vs Ultra GeForce RTX 2060 3GB GDDR5 Performance Review

Viewing the performance found on the 1 year old GeForce RTX 2060 3GB GDDR5 while playing Linger in Shadows we quickly see it can return a consistently high 140 frame rate. Which is at High settings on 1080p performance.

Following on from those 1920x1080 screen FPS, we know this GPU is of a much higher performance than the recommended system specs. Even 4K Ultra returns 45 FPS on Linger in Shadows. But it’s still worth considering the $0 per Ultra 4K FPS you would get compared to the $0 at 1440p Ultra.

To summarise, GeForce RTX 2060 3GB GDDR5 graphics cards can smoothly run this game, but what Linger in Shadows screen resolution would you like to run with? While you can get 45 FPS with 4K Ultra you can increase your frame rate to 76 FPS in Ultra 1440p and up to 100 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $0 per 1080p Ultra frame. This increases to $0 per frame at 1440p Ultra and even more with 4K Ultra at $0 per frame.

GeForce RTX 2060 3GB GDDR5 Cost Per FPS @ 1080p for Linger in Shadows

Graphics Card price at launch: