Linger in Shadows packshot image
Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007.
Low vs Ultra Linger in Shadows Screenshot Comparison.
What FPS does a Radeon RX 5900 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Linger in Shadows

Radeon RX 5900

Low Vs Ultra Radeon RX 5900 Performance Review

The experience of playing Linger in Shadows through a 0 year old Radeon RX 5900 is going to return a consistently high 140 frame rate. Those frames are achieved on Linger in Shadows when being played at 1920x1080 screen resolution and on High graphics.

With such a strong 1080p performance the Radeon RX 5900 overshadows the Linger in Shadows recommended specs. Push things up to Ultra 4K and we still get 45 frames per sec. Using the graphics card release price, this is a $0 cost per FPS and a $0 per FPS at 1440p Ultra.

To summarise, we are in the realms of who gives a crap, when looking at game hardware demands, because the Radeon RX 5900 card will play Linger in Shadows at Ultra settings almost regardless of the screen resolutions. 4K Ultra will get 45 frame rate, 1440p can deliver 76 FPS, and the lower resolution of 1080p comes in at 100 frames per second. For interest the cost per frame rate would look like this - 1080p Ultra costs $0, 1440p costs $0 and 4K costs $0.

Radeon RX 5900 Cost Per FPS @ 1080p for Linger in Shadows

Graphics Card price at launch: