Linger in Shadows packshot image
Linger in Shadows is a Demoscene project by the Polish demogroup Plastic, released exclusively on the PlayStation 3. It was first announced at Breakpoint 2008 in Germany.Linger in Shadows differs in an important aspect from many demoscene products in that it is being published by Sony on the PlayStation 3, who trademarked the name late 2007.
Low vs Ultra Linger in Shadows Screenshot Comparison.
What FPS does a Radeon RX 5950 XT get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Linger in Shadows

Radeon RX 5950 XT

Low Vs Ultra Radeon RX 5950 XT Performance Review

Playing Linger in Shadows on the Radeon RX 5950 XT, which is a 0 year old graphics card will likely return a consistently high 140 frame rate. Those frames are achieved on Linger in Shadows when being played at 1920x1080 screen resolution and on High graphics.

With such a strong 1080p performance the Radeon RX 5950 XT overshadows the Linger in Shadows recommended specs. Push things up to Ultra 4K and we still get 45 frames per sec. Using the graphics card release price, this is a $0 cost per FPS and a $0 per FPS at 1440p Ultra.

To summarise, with this graphics card you do not need concern yourself too much regarding Linger in Shadows frame rates. Because Ultra graphics setting can be turned on across all resolutions up to 4K quite comfortably.We are seeing 4K getting 45 FPS, 1440p will get 76 frame rate and if you are interested then 1080p gaming can get 100 FPS. Based around the Radeon RX 5950 XT launch price, we calculate the cost per frame at different resolutions. 1080p Ultra frames will cost $0, 1440p frames cost $0 each and then the 4K costs $0 per frame.

Radeon RX 5950 XT Cost Per FPS @ 1080p for Linger in Shadows

Graphics Card price at launch: