NASCAR 2000 packshot image
NASCAR 2000 is a racing simulator video game developed and published by EA Sports and co-developed by Stormfront Studios. The game was released on September 15, 1999 for the Nintendo 64, November 30, 1999 for the PlayStation, February 29, 2000 for the PC, and August 30, 2000 for the Game Boy Color. The game is based on the 1999 NASCAR Winston Cup Series. The game, along with NASCAR 98, is regarded as one of the best of EA Sports NASCAR series of video games. It was the last game for PC, it would not appear on NASCAR 2001 until NASCAR Thunder 2002. This game was the third of the series.
Low vs Ultra NASCAR 2000 Screenshot Comparison.
What FPS does a GeForce GTX 1060 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

NASCAR 2000

GeForce GTX 1060

Low Vs Ultra GeForce GTX 1060 Performance Review

Viewing the performance found on the 4 year old GeForce GTX 1060 while playing NASCAR 2000 we quickly see it can get a very strong 140 FPS. With that performance recorded at 1920x1080 res when running High graphics.

As this is a relatively powerful GPU, especially when comparing it to NASCAR 2000 rec requirements, it would make more sense if you pushed it up to 1440p or 4K, where even at Ultra 4K graphics settings the GeForce GTX 1060 will still get a solid 45 FPS.

To summarise, GeForce GTX 1060 graphics cards can smoothly run this game, but what NASCAR 2000 screen resolution would you like to run with? While you can get 45 FPS with 4K Ultra you can increase your frame rate to 76 FPS in Ultra 1440p and up to 100 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $2.49 per 1080p Ultra frame. This increases to $3.28 per frame at 1440p Ultra and even more with 4K Ultra at $5.53 per frame.

GeForce GTX 1060 Cost Per FPS @ 1080p for NASCAR 2000

Graphics Card price at launch:

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