Metal Gear Solid V: The Phantom Pain packshot image
Metal Gear Solid V: The Phantom Pain is the ultimate Metal Gear title for gamers who don’t like Metal Gear. Despite an off-the-wall intro channeling P.T. and the Metal Gear Solid of yore, it’s almost as if Kojima has transplanted Snake and put him in a totally different game.
Low vs Ultra Metal Gear Solid V: The Phantom Pain Screenshot Comparison.
What FPS does a GeForce GTX 1060 get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Metal Gear Solid V: The Phantom Pain

GeForce GTX 1060

Low Vs Ultra GeForce GTX 1060 Performance Review

Viewing the performance found on the 3 year old GeForce GTX 1060 while playing Metal Gear Solid V: The Phantom Pain we quickly see it can get a very strong 132 FPS. With that performance recorded at 1920x1080 res when running High graphics.

As this is a relatively powerful GPU, especially when comparing it to Metal Gear Solid V: The Phantom Pain rec requirements, it would make more sense if you pushed it up to 1440p or 4K, where even at Ultra 4K graphics settings the GeForce GTX 1060 will still get a solid 43 FPS.

To summarise, GeForce GTX 1060 graphics cards can smoothly run this game, but what Metal Gear Solid V: The Phantom Pain screen resolution would you like to run with? While you can get 43 FPS with 4K Ultra you can increase your frame rate to 72 FPS in Ultra 1440p and up to 94 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $2.65 per 1080p Ultra frame. This increases to $3.46 per frame at 1440p Ultra and even more with 4K Ultra at $5.79 per frame.

GeForce GTX 1060 Cost Per FPS @ 1080p for Metal Gear Solid V: The Phantom Pain

Graphics Card price at launch:

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