Combat Arms USA packshot image
The game offers many different modes of play, including One Man Army, Elimination, Capture The Flag, multiplayer co-op (known as Fireteam), Elimination Pro, Search and Destroy, Seize & secure, and Bombing Run. During the 2009 winter season of the game, a special mode known as Snowball Fight was introduced, but was later removed. Combat Arms uses a player ranking system based on total experience, using common military ranks that players can obtain. Completing objectives, killing other players, and levelling up one's rank gives the player money in the form of Gear Points (GP), which can be used to purchase new equipment. Equipment includes weaponry, weapon attachments, and accessories for one's character
Low vs Ultra Combat Arms USA Screenshot Comparison.
What FPS does a GeForce GTX 980 Ti 6GB get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Combat Arms USA

GeForce GTX 980 Ti 6GB

Low Vs Ultra GeForce GTX 980 Ti 6GB Performance Review

Getting the Combat Arms USA running while using a GeForce GTX 980 Ti 6GB can see it could get a very strong 140 FPS. Those frames are achieved on Combat Arms USA when being played at 1920x1080 screen resolution and on High graphics.

When looking at the recommended requirements for Combat Arms USA we can see that this GeForce GTX 980 Ti 6GB is far better served running it on Ultra even at 4K, where it would achieve 45FPS. But it could cost around $14.42 per FPS at 4K. Compare this to Ultra 1440p, which is a more reasonable $8.54 per FPS.

In summary, the GeForce GTX 980 Ti 6GB is clearly an overpowered bit of hardware for Combat Arms USA, but it certainly gives you the choice of desired in game visuals. With 1080p Ultra coming in at 100 FPS, then you have 1440p Ultra with 76 frames per second and on up to 4K resolution Ultra will see 45 FPS.

GeForce GTX 980 Ti 6GB Cost Per FPS @ 1080p for Combat Arms USA

Graphics Card price at launch: