Combat Arms USA packshot image
The game offers many different modes of play, including One Man Army, Elimination, Capture The Flag, multiplayer co-op (known as Fireteam), Elimination Pro, Search and Destroy, Seize & secure, and Bombing Run. During the 2009 winter season of the game, a special mode known as Snowball Fight was introduced, but was later removed. Combat Arms uses a player ranking system based on total experience, using common military ranks that players can obtain. Completing objectives, killing other players, and levelling up one's rank gives the player money in the form of Gear Points (GP), which can be used to purchase new equipment. Equipment includes weaponry, weapon attachments, and accessories for one's character
Low vs Ultra Combat Arms USA Screenshot Comparison.
What FPS does a GeForce RTX 2070 Super Mobile get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

Combat Arms USA

GeForce RTX 2070 Super Mobile

Low Vs Ultra GeForce RTX 2070 Super Mobile Performance Review

Viewing the performance found on the 1 year old GeForce RTX 2070 Super Mobile while playing Combat Arms USA we quickly see it can get a very strong 140 FPS. Which is at High settings on 1080p performance.

At $0 per FPS at 4K, if we assume the GPU’s launch price. This GPU can play Combat Arms USA at a respectable 45 frame rate on 4K Ultra.

To summarise, GeForce RTX 2070 Super Mobile graphics cards can smoothly run this game, but what Combat Arms USA screen resolution would you like to run with? While you can get 45 FPS with 4K Ultra you can increase your frame rate to 76 FPS in Ultra 1440p and up to 100 FPS with 1080p. Pricing this on a frame per frame around the graphics cards original price it will cost $0 per 1080p Ultra frame. This increases to $0 per frame at 1440p Ultra and even more with 4K Ultra at $0 per frame.

GeForce RTX 2070 Super Mobile Cost Per FPS @ 1080p for Combat Arms USA

Graphics Card price at launch: