WRC Powerslide packshot image
WRC Powerslide is the brand new game, developed by Milestone, which mixes amazing and exciting gameplay elements in one game. With a colorful and smart style, this new title offer the chance to try all the WRC licensed elements with an arcade attitude.
GAME MODES: Single Player & Multiplayer
Pick up a car from WRC Class, Class 2 and Class 3, choose between 8 different rallies, compete against your friends/opponents on the same special stage and collect special Power Ups. Thanks to an arcade physic and a brand on top camera the action will be frenetic as never before.
Low vs Ultra WRC Powerslide Screenshot Comparison.
What FPS does a GeForce RTX 3070 Ti get @ 1080p?

Reference Screenshots Only

No in-game screens available at this time*

* This page is using reference screenshots for display purposes and not from in-game

WRC Powerslide

GeForce RTX 3070 Ti

Low Vs Ultra GeForce RTX 3070 Ti Performance Review

After playing WRC Powerslide on a GeForce RTX 3070 Ti it will get a very strong 200+ FPS. Which is at High settings on 1080p performance.

But then the GeForce RTX 3070 Ti will get a solid big screen performance at 4K, with 200+ frames per second. So we expect you are likely to consider running the game in 4K or 1440p. If you are interested, this is a cost of $0 per FPS, assuming we take it based on the GPU’s launch price.

This graphics card, paired with at least 3GB system memory would be perfect to run this game at 4K Ultra.

In summary, the performance delivered by this graphics card easily overpowers that needed by WRC Powerslide. We expect to get a very strong frame rate of 200+ FPS at 1080p Ultra, but would advise moving up to 1440p Ultra to get 200+ frames per second or even 200+ FPS at 4K Ultra as the GeForce RTX 3070 Ti can handle this. It just comes down to your preferred resolution then tweak your graphics settings to deliver the desired effects, without a care for performance.

GeForce RTX 3070 Ti Cost Per FPS @ 1080p for WRC Powerslide

Graphics Card price at launch: