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Game Developer

"Your creativity extends to building your own games"
This is the Game Developer group page. Here group members can chat, while non group members can contact them. Game Developer members can use the group discussion area at the bottom to quickly get in touch with like minded individuals, organise events or ask Game Developer questions about their subject matter. All Game Developer will be notified whenever a discussion is made on their group page, which will further help connect our community to our experts in their chosen fields.
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Ayyy!
I'm happy to be on the list.


My game is called Awakening Dusk. More details are on my Twitter.
www.twitter.com/ItsTheGamerEdit

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hi

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2011
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  • 2d = game maker studio, unity, construct 2, clickteam fusion 2.5...
  • 3d = unity, unreal engine...

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what about isometric games? :)

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1,029

CryEngine can be used for any =Đ

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307

only for 3d games

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2D camera is possible, RTS games too :)

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hmm, i didn't know that. never use CryEngine because my gpu. :)

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why? I'm running CryEngine right now on i7-4770 and its HD4600, medium settings and custom "testing" levels :)

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hmm, maybe i should try.

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@Ado112 yes, you can make isometric games using that software…except unity, unreal engine :)

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  • Engine001 > engine001.com
  • RPG Maker > rpgmaker.net

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2012
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INDIEGOGO campaign is live now, its a 2d sci-fi thriller game developed in LOVE2d,
wish our team luck ^^


http://goo.gl/LoU0Mc

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if I were ya, I'd put way more information and images, although demo is included, people wanna see things straight away :)

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Thank you for the great idea, really nice to see people care ^^
What kind of information would you like to see on the page?

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hmm, I'll express it as a foreign person…
1) when I open the page, I don't clearly see what the project is, that "2d sci-fi thriller" should've been composed into that title image "Distortion"
2) I'd put "THE PROJECT:" paragraph before "WHO ARE WE?:" paragraph, because people care more about what they fund and after that who they fund
3) somewhere around "THE PROJECT:" paragraph I would put some gameplay images (perhaps even some menus, graphs and concept art or unfinished stuff) rather than "headshot/resting wip"
4) in "WHO ARE WE?:" paragraph it would be nice to show all members working on project, eventually links to their portfolios, LinkedIn etc..
6) to be honest, I think many people won't even be encouraged enough to download the demo of what they can see, and since I downloaded the demo, there isn't that much to see aside from fact it can't be run in windowed mode which is quite annoying for me using 2560×1440 screen - launcher flashes about 3 times before opening fullscreen game
please don't take my words offensively, I'm developing a free racing game project, so I did quite a serious research and also discussed with various people including all sorts of artists, managers, consumers and such and it's really uneasy to make the idea worthy and funded, that's why I wanted to share as much useful feedback as possible :)

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oh and also I noticed one of my cpu cores went to almost 100% which is way too much for 2D game imho,
btw sound is awesome :Đ

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"please don't take my words offensively"
Theres really no problem at all! ^^ All of it is a really valuable information that we will implement ASAP.


And yes the flashing screen and cpu problems are mostly due to the love2d 0.8 framework. We are currently working on the 0.9 which at least eliminates all the resolution glitches ^^

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77

PS: you can toggle fullscreen res with f12 now ^^ (flashes still present, sorry)

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ah so it's F12, it seemed pretty strange to me Alt+Enter was not working :P :Đ

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Unity is the only engine I've really tried, but -- especially as a programmer -- I find it really easy to use. It's great to have such a simple free resource to help me realise the ideas I have in my head and turn them into something I can physically interact with.

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Amen to that, brother!

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Using Unity, simple and good.

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anyone using new CryEngine EaaS or Unreal Engine 4 sdk? (monthly fees -_-)

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Quick Question(s):
What do you use to create your works of art? What would you like to use?

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77

Personaly I use UDK but I REALLY want to try Unreal 4 :D

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I started with UnrealEngine, now using CryEngine,
also tested Unity and Torque3D and didn't like those much :)

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66

I'm using Unity3D, its good.

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Unity3D is too much complicated to start with imho…

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66

It's doesn't seem to complicated to me, would like to see how it compares to UDK and CryEngine. But heard these require always online to use them, so I've just stuck with Unity3D.

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Ive never noticed an always online for UDK but unless there is an attractive woman nearby im not always the most observant :D

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66

Well looks like I'll have to download UDK and try it out :)

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CryEngine free SDK needs only once to "activate" over internet, then works offline (it was intrduced recently, before one had to be always online), so you might check it out! :Đ

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Thanks for the info Tzzsmk, I'll have to download CryEngine and give it a try too :D

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sure give it a try ;))
" CRYENGINE® is also free for non-commercial use; if you are distributing your game or application for free (and not charging for your work in producing it, whether directly or indirectly), no additional license is required. "

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77

LOVE2D!!! ^^

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