Modders have been busy burrowing away at The Elder Scrolls V: Skyrim ever since its release back in 2011, creating everything from complete recreations of Morrowind to a swearing Mudcrab.
Now though, a major breakthrough has occurred that can potentially allow massive battles of over 300 NPCs, thanks to an enterprising modder who has increased the potential size of memory blocks beyond the 256MB standard…
Skyrim’s world has always been amazing but eerily reminiscent of a Scooby Doo set, with its sparse character limit meaning you never feel like you’re in a hustling and bustling community.
ENB forum user sheson has managed to figure out a way to make this a reality, increasing the stability of many of the memory-hogging mods in the process. Currently sheson recommends that you only double the memory block up to 512MB, with 768MB blocks still needing a fair of testing before it’s workable.
"When tesv.exe is started it allocates two 256MB blocks of memory. When the first block gets full, the engine will allocate more blocks. This can cause the known troubles. Thankfully, by telling the engine to request a bigger block from the start it magically makes use of it without any further ado. This isn't the case with the second block. Thankfully again, the second block does not fill up as quickly and once it is full the engine does not trip over itself when allocating more blocks."
The dreams of Helm’s Deep scale battles are back on. No word yet on just how much this will melt your PC, but pushing 300 on-screen characters is no doubt to silicon what Kryptonite is to Superman. To see how to do it for yourself check out sheson's website.
Have you had a chance to try out this tweak?
With the next Elder Scrolls game do you think we'll start seeing more densely populated environments and cityscapes?
Let us know!