Ghosts Games, the rebranded development outfit previous known as EA Gothenburg, has been hit with a number of layoffs that has forced an unannounced new Need For Speed game to be put on hold.
Earlier this week EA had to let go of its contracted staff from the office, with full-time workers being told that they can either take compensation and leave or help Visceral Games continue work on a police-themed Battlefield title, dubbed Havana…
Ghost Games was rebranded from EA Gothenburg back in 2012, and have so far released just one game, the recently launched Need For Speed: Rivals. Many of the staff worked at Criterion during the creation of the hugely successful Burnout series, as well Criterion’s iterations of the Need For Speed franchise. Just a matter of months ago Criterion founders Alex Ward and Fiona Sperry had left EA to begin projects elsewhere.
Around 80% of Criterion’s staff moved over to Ghost Games to continue working on the racing games, although it’s now unclear what sort of future remains for both Ghost Games and Need For Speed. An EA spokesperson remained coy on the matter, telling Polygon that the company has "entered a consultation period for some positions in our Ghost Games U.K. studio."
Is this the end of the road for Need For Speed?
Do you think Need For Speed: Rivals didn’t do well enough to justify developing a sequel?
Let us know your thoughts!