Child Of Light is Ubisoft's intriguing foray into mid-range games. Shorter and cheaper than the AAA titles we're used to seeing from the gaming giant, Child of Light looks rather an interesting prospect for Spring 2014.
Made using the UbiArt framework seen in Rayman Origins and Rayman Legends, Child Of Light will apparently offer platforming sections interspersed with JRPG-style turn-based combat. Ubisoft just released the official system requirements for this upcoming title, so we took a look at them to see what kind of a machine you'll need to run this game...
Child Of Light Minimum System Requirements
OS: Windows 7
CPU: Intel Core2 Duo E8200 2.6 GHz or AMD Athlon II X2 240 2.8 GHz
RAM: 2 GB RAM
HD: 3 GB available space
GPU: NVidia GeForce 8800GT or AMD Radeon HD 2900 XT
Child Of Light Recommended System Requirements
OS: Windows 7/8/8.1
CPU: :Intel Core2Quad Q8400 2.6 GHz or AMD Athlon II X4 620 2.6 GHz
RAM: 4 GB RAM
HD: 3 GB available space
GPU: NVidia GeForce GTX260 or AMD Radeon HD 4870
Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBox 360 controller or compatible
The main surprise here is the rather large step up in terms of requirements when compared to last year's Rayman Legends, which was the last game built under Ubisoft Montpellier's in-house UbiArt engine. Rayman Legends ran well on a single core Pentium IV processor, with Core2 Duo as recommended. It looks like you might need a bit more bulk for Child Of Light; Ubisoft are saying Dual Core 2.6 GHz CPU as minimum. It's hardly machine-breaking in any sense whatsoever, and is likely doe to the fact the game has been built with next-gen consoles in mind, but we were a little taken aback. Hopefully this doesn't mean a slip for Ubisoft Montpellier's extremely good PC optimization. If the game is even half as well optimized for PC as Rayman Legends it will be an improvement on some of the ports we've seen in recent times, including from other Ubisoft titles.
All in all, minimum requirements should be pretty achievable for most GDers out there provided you've got a dual-core CPU and a mid-range videocard from the past 3 years or so. The RAM requirement is only 2GB, too, so that shouldn't prove a barrier for the majority of folks out there. It might be a little trickier if you want to play on maximum settings; if the official requirements are correct, Ubisoft reckon you'll need a quad core processor. We're a little skeptical about this considering the game is a 2D title; feel free tell us what you think about this issue in the comments.
We were interested to see Ubi highlight the keyboard and mouse as the primary control system for Child Of Light. Of course, it might mean nothing, but we're hoping this is a sign that Child Of Light's control system has actually been given some thought as the game was ported to PC. I for one have played too many PC ports recently that assume you're using a gamepad, and subsequently make no allowance for those who might want to use the keyboard/mouse combo for controls.
Child of Light will be coming to PC - as well as PlayStation 3, PS 4, Xbox One, Xbox 360 and Wii U - on 30th April this year.
What do you think of these system requirements? Are they higher or lower than you expected, or do they sound just about fair? Let us know what you think.