Metro: Last Light Benchmark Performance GTX 750 Ti, GTX 780 And Radeon HD 6670

Written by Jon Sutton on Sun, May 18, 2014 3:00 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

A couple of weeks ago we ran some frames per second gameplay tests on the GD Machine 2014 for Metro 2033 and Metro: Last Light, taking in-game average frame rates for 4A Games’ stunningly beautiful shooter.

It came to our attention that many people use the additional benchmarking software utility provided with Metro: Last Light to more rigorously testing their gaming beast’s capabilities, rather than taking a look at in-game performance. To more accurately align your expectations of the 750 Ti we’ve put the GD Machine 2014 through its paces, up against the mighty GeForce GTX 780 and our ageing Radeon HD 6670…

Felix - First off, dont panic if frame rate numbers seem a little on the low side (especially the HD 6670) as the Metro Last Light benchmark program that is used for this bench test is not a clear reflection of the sort of performance your own set up might get in the actual game itself. You see the bench program is designed to fully stress test the hardware and it throws a tonne of things onto the screen at the same time, the likes of which do not happen in game.

For our run throughs of the Metro: Last Light benchmarks we differed the graphics quality and the resolution over a number of different presets shown below. Every run through was done on the three-minute long 'Scene 6' via Metro: Last Light's official benchmarking program, which depicts an intense firefight between dozens of enemies.

Medium Quality Settings Metro Last Light Benchmarks

High Quality Settings Metro Last Light Benchmarks

Very High Quality Settings Metro Last Light Benchmarks

We then took all three of our setups through these Metro: Last Light benchmark presets, analysing how the Nvidia GeForce GTX 750 Ti,  GeForce GTX 780, and the AMD Radeon HD 6670 performed on different resolutions and graphical quality settings.  

Metro: Last Light Benchmarked on Intel i5-4670K@3.4GHz 8GB RAM GeForce GTX 750 Ti

In comparison to the gameplay tests we performed a few weeks ago in Metro: Last Light these benchmarks were much more demanding, with Very High settings in particular capable of causing the 750 Ti some problems. 900p and 720p was fine across the board with very few, if any noticeable slowdowns. Once the resolution was cranked up to 1920x1080 in Metro: Last Light though, the GTX 750 Ti began to feel the effects. 

Very High at 1080p in Metro: Last Light certainly has some visible slowdown, particularly towards the latter part of the benchmarking where the number of volumetric and particle effects cause the middle of the road GTX 750 Ti to work overtime. In a standard playthrough of Metro: Last Light there's nothing quite as demanding as this, and we found the benchmarks scored around 50% lower here than actual gameplay. When we do our FPS tests we make it a priority to let you know how a game plays on a machine, rather than synthetic performance tests that don't necessarily represent the final product. As a sheer test of the GD Machine 2014's grunt this benchmark most definitely gets it working up a sweat, but the results don't necessarily  bare fruit once you're in them tunnels for yourself, busting up militia with your tooled-up AK-47. 

 

Benchmark Anomalies

It's worth noting that on our original tests the GD Machine 2014 actually underperformed at 720p resolution, getting just 31 FPS on both Medium and High settings, well below even 1080p scores. Once we got the results we thought it best to run through the tests at 720p again to check if the results were just an anomaly, which thankfully they were. It goes to show though that even rigorous benchmark programs like this one included with Metro:LL are fallible, and accurately predicting the performance of any given machine can be a tricky business. This is why it's always great if you can share your benchmark results via your GD profile with others, allowing us to collectively get a picture of what different rigs are capable of.

 

Metro: Last Light Benchmarked on Intel i5-4670K@4.0GHz 8GB RAM GeForce GTX 780

As you'd expect the $500 Nvidia GeForce GTX 780 absolutely tore through the Metro: Last Light benchmarks, barely breaking a sweat until cranked right up to an impressive 2560 x 1440 resolution, where it finally dropped below a 60fps average on Very High quality settings in the Metro: Last Light benchmarks.

Mark1996 - The first thing I’m going to say is that the integrated benchmark is way more demanding than the actual game. In Metro: Last Light I can do over 200fps on 720p Medium, but only 104 in the benchmark. It's a similar situation with Very High on 1440p, I can do easily do 75+ there.

What’s interesting is that on Medium the FPS hardly changes between 720p, 900p and 1080p. Also there’s barely any difference between Medium, High and Very High at 720p. This is indicating that with a GTX780, Metro: Last Light is CPU bound at the lower settings/resolutions. Once we bump the resolution to 1080p and the quality to High the game becomes GPU bound, and let’s be real, no one buys a GTX780 to play 720/900p. When we go to 1440p the frame rates drop quite a bit compared to 1080p, but it’s still very playable, I didn’t see a visible hitch during the Very High test at 1440p. And again it's worth bearing in mind the benchmark is way more demanding than normal Metro: Last Light gameplay.

 

Metro: Last Light Benchmarked on AMD FX-6100 8GB RAM Radeon HD 6670


As expected the ageing Radeon HD 6670 had a torrid time here, barely scraping through on 1280x720 resolution, and never reaching a playable looking framerate. The old-timer actually crashed during the third benchmark on Very High, so we ran through it once more and surmised that cranking up the resolution was probably an unnecessary evil for the veteran graphics card. In short, if you want to play Metro: Last Light with an HD 6670 then you should check out our HD6670 Last Light Benchmark review to see how it runs in game. 


For those interested in how to do these benchmarks for yourselves just navigate to your Metro: Last Light install folder. Underneath your main MetroLL.exe there is a MetroLLbenchmark.exe. Booting this up brings you to the Metro: Last Light settings screen shown near the top of this article. Simply change your settings to match any of the three presets shown and let us know your results below, and don't forget to include the resolution used in your test!

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19:03 Aug-19-2014

Hi guys! :) this is my benchmark result:
Settings:
1920x1080 - quality: medium - tassellation: medium
AF 4x - blur normal - ssaa off - physx off.
Result:
56 fps average - total frames: 9623 - total time: 171 seconds - min.fps: 10.55 - max.fps: 127.


EDIT: here the benchmark result at high settings:
Total Frames: 6995, Time: 171.2 sec
Avg FPS: 40.89 Max. Fps: 92.8 - min fps: 11.9

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10:48 May-21-2014

Why is it that this game runs maxed out 60FPS on 1366x768 resolution on my rig?
Intel Core i5 3330@3.2GHz
4GB RAM
ZOTAC Nvidia GeForce GTX 650ti 1GB

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12:33 May-21-2014

Cause you didn't plarun the integrated/dedicated benchmarks i guess.


And max is with SSAA, which you have off

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09:16 May-19-2014

my Friend have GT 440 with old core 2 duo he is playing metro last light with 40ish fps in 720p medium. LOL HD 6670 just 16 my my.

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11:31 May-19-2014

on the synthetic benchmark of metro last light the gt 440 would probably get very comparable fps to the 6670 probably ;)

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09:49 May-21-2014

well buddy get more than that.

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06:23 May-19-2014

I got an average of 42 FPS Very High quality and tesselation off and SSAA off and 16x AF with Physx on. Minimum was 16 Max was 72. Better than i had expected. strange thing was i couldn't overclock my gpu by 1 MHz without crashing the game i don't know why.

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05:58 May-19-2014

I can not even get 30 fps on highest settings, 4x ssaa with phsyx.

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11:32 May-19-2014

you mean on the benchmark i assume.. or real gameplay?

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11:39 May-19-2014

Yeaaaaaah, you just answered your own problem right there. SSAA, it's a real performance killer. The game's native FXAA works pretty good already, so I don't see the need for SSAA.

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21:20 May-18-2014

Since I'm getting a R9 250 and I've gotten used to playing games at 15fps without a problem, I guess that's good news for me

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05:22 May-19-2014

This is 1440p

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09:12 May-23-2014

I didnt see the other resolutions.

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19:09 May-18-2014

Also physx and all the fancy stuff like tesselation was turned off.

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19:11 May-18-2014

Tesslation was turned on in all tests

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00:26 May-19-2014

Mark, how does your machine fair with SSAA and PhysX on? I'm thinking of getting the game, and I'm wondering how it'll run on my 770 with SSAA and PhysX turnned on, since I'm pretty sure I won't have any trouble reaching 60fps with those turn off and everything else at max. Thanks.

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07:25 May-19-2014

Tried them on the Very High test @ 1080p, advanced PhysX has minor inpact, dropping from 72fps to 66. SSAA is really demanding, enableing this drops the framerate to 44fps (both physx and SSAA on).


In the game itself SSAA might be fine at 1080p, but if you want a constant 60fps better leave it off, Phsyx can be turned on without a problem

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09:08 May-19-2014

Ah fair enough. Thanks :)

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19:20 May-18-2014

That's right the 6670 can't handle it well. Also my AF was turned down to minimum also.

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19:07 May-18-2014

I bought the game myself and got it playing ok at normal settings at 720p.
I think it got a little bit laggy when I went outside but overall was fine.

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20:13 May-18-2014

I played it first with 650m same thing outside areas wasnt very fun when it lagged and inside areas ran like charm happy its over.

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18:47 May-18-2014

nice one.

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18:36 May-18-2014

Nice article and a decent showing from the 750ti, good to see that you can decent performance without having to pay a huge amount of money.

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16:07 May-18-2014

Good to know you don't need the most powerful cards to run highly demanding games at playable frame rates. But it is nice to have all settings at max and playing at 60 FPS + @1080P.


Even 1440P on high looks good on the 780

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18:22 May-18-2014

god do you regrat to buy the gpu because i had that one and its only one fans so i was loud as **** now i got a gtx 770 windforce oc to 1249 mhz ;D

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19:36 May-18-2014

i just love the gigabyte windforce cooler :D. the highest temperature my card has ever reached was 74 celcious on witcher 2 maxed with ubersampling on for like half an hour.

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22:00 May-18-2014

I just turn up the fan speed, I don't mind the noise, it performs like its supposed to, and I'm more than happy, and I also got 5 (6 if you count Far Cry 3 Blood Dragon) really good games for free, so I can't really complain.

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Can They Run... |

| 30FPS, Medium, 1080p
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX 540X 2GB Mobile 8GB
| 30FPS, Low, 1080p
Core i5-4670 3.4GHz GeForce GTX 1050 Ti EVGA Gaming 4GB 8GB
| 60FPS, High, 1440p
Ryzen 7 3700X 8-Core 3.6GHz GeForce RTX 2080 EVGA XC Ultra Gaming 8GB 32GB
| 60FPS, Medium, 1080p
Ryzen 7 4800H 8-Core 2.9GHz GeForce GTX 1650 Ti 4GB 8GB
| High,
Ryzen 7 2700 8-Core 3.2GHz Radeon RX 5600 XT Gigabyte Gaming OC 6GB 16GB
100% Yes [2 votes]
| 60FPS, Medium, 1440p
Ryzen 5 3600 6-Core 3.6GHz GeForce GTX 1070 Palit Super JetStream 16GB
50% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i7-11700K 8-Core 3.6GHz GeForce GTX 1060 Asus ROG Strix Gaming OC 6GB Edition 32GB
75% Yes [4 votes]
| 60FPS, Low, 1080p
Core i7-4770 4-Core 3.4GHz GeForce GTX 1060 Inno3D Compact 6GB 8GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Core i5-9300H 4-Core 2.4GHz GeForce GTX 1650 8GB
| 60FPS, Low, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB