How To Permanently Apply MSAA and Anisotropic Filtering To Wolfenstein: The New Order

Written by Jon Sutton on Wed, May 21, 2014 3:45 PM
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The idTech 5 engine is proving a problem for many with Wolfenstein: The New Order, a matter not helped by a total lack of in-game antialiasing or anisotropic filtering options.

Adding additional information to Wolfenstein: The New Order’s shortcut target can temporarily enable customised AA and AF settings, but these reset to zero on checkpoint reloads or deaths. There is however a workaround to allow you to easily apply MSAA and Anisotropic Filtering to Wolfenstein: The New Order on a more permanant basis…

Now the first port of call would of course be to force AA through the Nvidia Control Panel, or the AMD Catalyst Control Centre, but neither of these solutions are working at the moment in Wolfenstein: The New Order. 

How To Apply Custom Anisotropic Filtering (AF) Settings In Wolfenstein: The New Order

By default Wolfenstein: The New Order forces 4xAF, but this can be overridden by the in-game console. Press Ctrl + Alt + ~ to open the console and type “vt_maxAniso x“ (where x is the level of anisotropic filtering required - up to a maximum of 16). Press enter and then close the console to apply.

Enabling higher levels of AF should make the textures much sharper as seen in the example below:

Wolfenstein: The New Order 0x AF            Wolfenstein: The New Order 16x AF

Binding A Shortcut Key To Permanently Apply Custom Anisotropic Filtering (AF) Settings In Wolfenstein: The New Order

Unfortunately, as stated above when you die or reload a checkpoint Wolfenstein: The New Order resets Anisotropic Filtering down to 0, even worse than the default 4x. To fix this you can permanently bind the AF console fix to a single key. Press Ctrl + Alt + ~ to bring up the console in Wolfenstein: The New Order and type: bind X "vt_maxAniso 16" - where X is the key you want to bind the shortcut to.

Now when you die or reload a checkpoint in Wolfenstein: The New Order you can load your AF settings with a tap of the shortcut key.

How To Apply Custom Multisample Anti-aliasing (MSAA ) Settings In Wolfenstein: The New Order

By default Wolfenstein: The New Order has no MSAA, but this can be overridden by the in-game console. Press Ctrl + Alt + ~ to open the console and type “r_multisamples x4” (where x is the level of Multisample AA required - up to a maximum of 16). Press enter and then close the console to apply.

Enabling higher levels of MSAA should provide better image quality in Wolfenstein: The New Order. MSAA isn’t the most effective form of antialiasing but it is an optimisation of AA that is less demanding on hardware.

Binding A Shortcut Key To Permanently Apply Custom Multisample Antialiasing (MSAA) Settings In Wolfenstein: The New Order

MSAA in Wolfenstein: The New Order unfortunately has the same problem as AF in that it needs reapplying every time you die or reload a checkpoint, or otherwise resets to 0x MSAA.

To fix this you can permanently bind the MSAA console fix to a single key. Press Ctrl + Alt + ~ to bring up the console in Wolfenstein: The New Order and type: bind X “r_multisamples x4” - where X is the key you want to bind the shortcut to.

Now when you die or reload a checkpoint in Wolfenstein: The New Order you can load your MSAA settings with a tap of the shortcut key. Annoyingly both graphics shortcuts can’t be bound to the same key in Wolfenstein: TNO so you’ll have to bind them to two separate keys.

 

Let us know how these fixes work for and we'll of course bring you any updates should any other solutions to the problems crop up!

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08:31 May-22-2014

Am playing with max settings 60 FPS on my 1366x768 res....jagged edges r barely visible...Graphics looks stunning !...actually we do not need AA here(i feel) ! May be Deves felt there is no need of AA..why should i force fully put those AA stuffs...trust me i cant find jagged edges....its barely visible...on 1080p u cant find jagged edges for sure !

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12:16 May-22-2014

Idk bout you but do your textures pop in really quick like if I'm looking straight & turn left really fast I can see the texture quickly load in like half a sec

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16:08 May-22-2014

@Guns Typical Idtech 5 problems they will patch it.

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21:57 May-22-2014

Damn that sucks hope they patch that quick

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06:24 May-23-2014

Honestly, though, you only notice that if you look for it and your hardware is really slow. With decent hardware just llaying the game you won't give a rat's butt :)

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05:58 May-22-2014

I dont understand this. Why do companies play with people's money! I mean, this is equivalent to cheating. We are paying for the game, to be complete in all aspects, but after we get it, we have to go through all sorts of headache, to make it worth playing. With all these issues going on with the game, i am not going to spend my hard-earned money on this.

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14:02 May-23-2014

And if everybody just could do that complete games on release would be back :D

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05:25 May-22-2014

when i game its smooth but for no reason when trying to record i get low fps
Off Screen with Phone : https://www.youtube.com/watch?v=cUhRk9WEDqY
Trying to record on Mirillis Action: https://www.youtube.com/watch?v=TGBgxaKvlCg
all my other games that use more power works but this doesnt

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10:30 May-22-2014

Recording always has an impact to your performance

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06:53 May-23-2014

not this much impact though the game is doing something no other game has done at all, its like its using vram than gpu, and cpu, also its like using 1 core only hmm

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18:38 May-22-2014

That's where Nvidia stepped up their game. ShadowPlay records using your GPU hardware and there is no drop in performance. Beautiful tool. Shame you're stuck with a Radeon and fraps.

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20:46 May-22-2014

It's KEPLER exclusive and that's what annoys me the most.I mean OK you don't want to share this technology with the rest of the industry,that's understandable(still, not cool) but not making it available for at least FERMI... that's a d*ck move.

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06:26 May-23-2014

There's a technical reason for it, but I won't got into details. But Kepler is easily 10x faster than fermi in terms of parallel processing power, for one. Hardware H.264 might not bw present on fermi either, but I won't check now as I'm on the bus with the phone :D

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06:54 May-23-2014

not fraps , mirillis action and it never takes performance away from me, its only this game that it does, i can run crysis 3 maxed out and recording with no drops at all when recording

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19:54 May-21-2014

just an advice,take it or leave it,never preorder a game or buy when it comes out directly,because it WILL contain a load of bugs you have to wait at least a month

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18:46 May-21-2014

It has become a habit now to wait for a game to be completed before I purchase it.

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17:20 May-21-2014

I just inject SMAA in the game using RadeonPro :3...Thank you GD for making me aware of this software

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16:47 May-21-2014

where can i find - symbol ? :/

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04:14 May-22-2014

next to the 1 key

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09:03 May-22-2014

Or next to right shift ifyou have a UK keyboard/language set

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16:26 May-21-2014

Even better way to do via Nvidia Control Panel or RadeonPro.

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20:58 May-21-2014

I love cranking everything up on nvidia control panel. Ofcourse on games that arent too demanding like crysis 3. Makes old games like Warcraft 3 for example look much sharper and better :D.

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15:57 May-21-2014

why not just force it via gfx drivers?

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15:55 May-21-2014

"type “r_multisamples x4” (where x is the level of Multisample AA required - up to a maximum of 16)" do you mean the 4 can be subbed for the AA required?

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