After yesterday’s debacle concerning accusations from AMD levelled at Nvidia that its Gameworks program was crippling AMD performance and damaging the PC ecosystem, Nvidia has hit back.
Nvidia’s director of engineering Cem Cebenoyan rubbished AMD’s claims, saying it’s a mystery why AMD would think this and that requesting access to a game’s source code is 'crazy'...
Yesterday AMD’s Robert Hallock claimed that Nvidia was unfairly forcing developers not to optimise their games for AMD hardware, saying that Nvidia Gameworks integration caused code complications that prevented AMD from properly optimising its drivers.
Nvidia’s Cebenoyan said made it clear in retaliation that Nvidia had never restricted any developer from gaining access to its Gameworks tools. He went on to state that this wasn't the case with Watch Dogs or any other titles for that matter, despite the Gameworks partnerships.
While AMD claims that the relationship between Nvidia and Ubisoft is having a negative impact on PC gaming, Nvidia claim that the collaboration is merely there to improve the performance for PC gamers, with developers free to make whatever decisions they want.
AMD's Robert Hallock sounded adamant earlier this week that Nvidia's Gameworks was intrinsically linked into Watch Dogs' source code, making it more difficult to optimise for Radeon cards. Cebenoyan was dismissive though, insisting that access to the source code is in no way important to optimise a PC game.
Shots fired then, as AMD and Nvidia wage a war of words.
Are AMD playing up the need for a game’s source to optimise it for AMD hardware?
Do you believe Nvidia’s claims that it is not restricting developers from optimising for Radeon?
Let us know!