Users have been experiencing low frame rates, stuttering, Uplay login problems and more during the days following Watch Dogs’ release, but Sebastien Viard has been quick to announce that a patch is in the works to fix these problems which is due imminently…
Taking to Twitter, Viard claimed “Watch Dogs can use 3+ GB of RAM on NG consoles for graphics, your PC GPU needs enough VRAM for ultra options due to the lack of unified memory." For PC users Viard suggests what settings it's optimal to turn down in Watch Dogs to achieve the best playing experience, saying “If you experience lag/stutter on a fast PC, try to lower one of those settings to reduce the GPU VRAM usage: texture quality, AA, resolution."
In an effort to explain why there are so many problems with the PC version of Watch Dogs, Viard claimed that "Making an open world run on NG & CG consoles + supporting PC is an incredibly complex task, the team did a fantastic job. Congrats guys! And finally, our PC progs are also currently working on a patch to improve your experience thanks to your reports, stay tuned”
Many gamers have been reporting stuttering severe stuttering issues while driving and an inconsistent frame rate as Watch Dogs struggles to load in the environment and the metadata assigned to all of the individuals of this virtual Chicago.
Despite these problems this negativity doesn't seem to have affected Watch Dogs success, which has become Ubisoft's most successful launch ever, beating off the likes of Assassin's Creed 2 and Far Cry 3.
Are you experiencing many problems playing Watch Dogs?
Is Ubisoft’s PC optimisation of Watch Dogs good enough?
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