Ubisoft released an impressive gameplay to demonstrate its mechanics, which pits two teams of five against each in objective-based missions with fully deformable environments…
Shifting away from a single-player experience, Rainbow Six Siege focuses on asymmetrical multiplayer, with two teams of five going head to head in six 3-minute matches.
No spawns, a mix of objectives, and the ability to blow through any window, door or wall means this will a rapid-paced tactical online affair. The attacking team will be breaching rooms and rescuing hostages while the opposing team will be setting traps and defending locations against attack.
Built using the same AnvilNext engine that that has powered the Assassin’s Creed series since III, we’d expect that due to the enclosed environments Rainbow Six Siege will feature similar requirements to a slightly older title like Assassin’s Creed IV: Black Flag.
How incredible does that gameplay footage of Rainbow Six Siege look?
What environments are you looking forward to laying siege to?
Breach and clear the comments section below!