Capcom Reveals Dead Rising 3 Release Date And Addresses 30FPS Rate Cap

Written by Katie Allen on Fri, Jun 20, 2014 1:15 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

Capcom used the announcement of Dead Rising 3’s late summer release date as a platform to address the announced 30FPS frame rate cap for the PC version of the zombie-bashing title.

Confirming that Dead Rising 3 will be hitting Steam on 5th September this year, the game’s developers also set the record straight over previous claims that Dead Rising 3 would be fully capped at 30 frames per second…

In a statement online, Capcom developer wbacon wrote that the alleged “cap” was for optimisation and stability purposes, and that those with powerful PC hardware should be able to run the game uncapped “under most conditions”. He went on to say that whilst Capcom could not guarantee that there would not be issues running the game uncapped - warning that different rigs could see different results - “the beefier your gaming machine, the smoother your zombie killing experience will be."

It seems to be rather stating the obvious to state that better rigs will be able to run the game at higher frame rates, but the implication here seems to be that Dead Rising 3 is going to be a seriously taxing title on our rigs, something we'd already guessed from those ridiculously high system requirements put out by Capcom earlier this month.

Capcom reiterated that this may have more of an impact if you choose to play the game uncapped, particularly in areas with a high zombie concentration. “Couple that with an open world sandbox game engine, big explosions, complex physics interaction, and huge draw distance and you're bound to experience dips here and there," Capcom wrote. The original Capcom statement said that uncapping the frame rate might result in "some weird stuff with physics, some weird stuff with zombies" so we had been envisioning rather more crazy, game breaking effects instead of mere performance glitches.

We won’t have long to see whether these performance “dips” translate into serious stuttering issues or whether we’ll just see fairly minor frame rate dips for the most demanding areas; there’s now just over 2 months until we can try Dead Rising 3 for PC for ourselves.

Will you play Dead Rising 3 uncapped and risk these alleged performance dips? Or will you stay safe and play the title at 30FPS? Are you psyched for Dead Rising 3 in September? Tell us your thoughts on the subject.

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00:42 Jun-26-2014

Hmm.. do developers even bother to optimize pc games anymore? It's easy to criticise but recent pc games are filled with so many game breaking bugs.

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11:03 Jun-21-2014

First they post such ridiculous system requirements then they even put a 30 fps cap.... Bravo capcom bravo !!!!! They expect people to upgrade to play it that too at 30 fps. Better to buy a Xbox one.....

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16:23 Jun-20-2014

i'm still waiting for you to port Dragon's Dogma to PC capcom...

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16:50 Jun-20-2014

That game is damn great. I was hoping DD2 announcement on E3 :(

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16:54 Jun-20-2014

i bought the game for the PS3, and i would love to buy it again for the PC version which will have 60 FPS and higher texture, but it won't happen :(

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15:41 Jun-20-2014

Sorry, but I don't think that so many people could play the game with 60+.
I don't have any problem with 30 FPS. Maybe we should stop bitching about this 30, 60 or 120 Frames bull**** and just play the game.

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16:38 Jun-20-2014

Some people just prefer the game to run as smooth as possible as seen HERE

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21:07 Jun-20-2014

but i think that with the amount of stuff going on at once and the fact thats its not a 2d side scroller means we should be ok at 30fps.

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05:22 Jun-21-2014

The 2D side scroller is a representation of moving the camera from left to right and yes, there definitely a difference from 30 - 60 up to 120 :)

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13:16 Jun-22-2014

i did not say there is no difference between 30 and 60. i said we will be ok at 30. actually in 3d, the camera moving from left to right still changes the picture and that its not like 2d at all. your view of an object in 3d changes. the view you are talking about would be like strafing left and right.

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13:58 Jun-22-2014

That's what I meant haha I should of put strafing to be more clearer :)

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15:32 Jun-20-2014

I'll not repeat myself, if they can't provide a +60FPS port, then it is not a good one. The fact that they claim we'll be able to unlock easily the 30FPS but that it'll be "on our own risks" doesn't make it sound nice too.

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14:31 Jun-20-2014

Don't blame us if Bad Things happen! High-frame rate optimization and hardware compatibility checks are expensive xoxo.


-Capcom

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13:49 Jun-20-2014

Yeah...Good luck selling that to gamers who read about this. I know I'll be giving this a pass for sure now knowing this. I was considering if there was a sale on this game I might get it. But playing it exactly like how I would play it on console, I wouldn't buy it on PC otherwise. GJ Capcom.

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13:45 Jun-20-2014

If I wanted to play games at 30 FPS .... I'd buy a console

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15:29 Jun-20-2014

Yeah because of the "HUGE" difference, playing a game with no lag and playing a game with...NO LAG is really really different ;)

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20:57 Jun-20-2014

I find it very hard to believe that you spent several thousand dollars on a rig like that and can't tell the difference between 60 FPS and 30 FPS. I have literally never met someone who can't tell the difference and isn't lying about it. I mean gosh, if you can't tell the difference, let's swap rigs, I can definitely see the difference.

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04:55 Jun-21-2014

The thing is, with a rig like that you can get up to 120 and the difference is incredibly and I'm not too sure about the lag thing though .... who mentioned anything about lag haha

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05:27 Jun-21-2014

I haven't spend a penny on my rig, I did spend money for the monitor, keyboard, HDD etc. but for the GPUs, CPU etc. not a thing.
Dude I played Ghosts on my PC with 60 fps (vsync ofc) and went straight aftwerwards on my ps3 to play it, the only difference I felt were the graphics.

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07:21 Jun-21-2014

COD is one of the few games that runs on 60 on console .... that'll be why there was no difference in FPS

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09:32 Jun-21-2014

I really think it depends on circumstances, I played console game for the first 13 years of my life before I got into high end pc gamin in about 2001, so as long as the frame rate is smooth I genuinely can't see dif between 30 and 60,which makes me lucky in situations like this i guess coz 30 doesn't bother me at all. Saying that I can definitely see why it would bother people who can tell though

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09:39 Jun-21-2014

HERE is the difference ( I'm spamming this tool now haha)

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13:33 Jun-20-2014

Uncapping causes weird things to happen?
It's Dead Rising, how much weirder can it get?

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13:57 Jun-20-2014

Remember NFS: Rivals? capped at 30 frames. At 60 you get this: http://youtu.be/Liu9A1RJ4KY?t=30s

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14:02 Jun-20-2014

I was just about to say that :)

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17:05 Jun-20-2014

Well, honestly the 60fps look like u used Speed hack on CheatEngine :D
or maybe they have to optimise the control settings internally (from the engine)..??

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13:31 Jun-20-2014

Wow do developers even bother to optimize pc games anymore? It's easy to criticise but recent pc games are filled with so many game breaking bugs. I should not have to worry about this when buying games :(

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13:26 Jun-20-2014

Gtx 570 minimum..... Yeah.. Imma buy it for sure... Not really

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13:22 Jun-20-2014

Idea of DR games sounds so awesome on paper, but when you get to play it it gets old in 30 minutes. I would love DR if it would take it self more seriously, something like DR meets Day Z would be a perfect zombie game for me :)

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19:35 Jun-20-2014

Dead rising wouldn't be Dead rising if it took itself seriously, it would probably not have been anywhere near as popular as you stated.

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19:41 Jun-20-2014

Yes i know that, i was just describing what kind of zombie game i would like to have :)

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13:16 Jun-20-2014

First!!

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Can They Run... |

| 30FPS, Medium, 1080p
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX 540X 2GB Mobile 8GB
| 30FPS, Low, 1080p
Core i5-4670 3.4GHz GeForce GTX 1050 Ti EVGA Gaming 4GB 8GB
| 60FPS, High, 1440p
Ryzen 7 3700X 8-Core 3.6GHz GeForce RTX 2080 EVGA XC Ultra Gaming 8GB 32GB
| 60FPS, Medium, 1080p
Ryzen 7 4800H 8-Core 2.9GHz GeForce GTX 1650 Ti 4GB 8GB
| High,
Ryzen 7 2700 8-Core 3.2GHz Radeon RX 5600 XT Gigabyte Gaming OC 6GB 16GB
100% Yes [2 votes]
| 60FPS, Medium, 1440p
Ryzen 5 3600 6-Core 3.6GHz GeForce GTX 1070 Palit Super JetStream 16GB
50% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i7-11700K 8-Core 3.6GHz GeForce GTX 1060 Asus ROG Strix Gaming OC 6GB Edition 32GB
75% Yes [4 votes]
| 60FPS, Low, 1080p
Core i7-4770 4-Core 3.4GHz GeForce GTX 1060 Inno3D Compact 6GB 8GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Core i5-9300H 4-Core 2.4GHz GeForce GTX 1650 8GB
| 60FPS, Low, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB
| 60FPS, Low, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB
| 60FPS, Medium, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 5500 XT 8GB 16GB