It’s not something we’d necessarily thought of before, but Ubisoft’s Vincent Pontbriand has expressed his desire to create a massively multiplayer online version of Assassin’s Creed. The Assassin’s Creed Unity lead producer revealed his wish during a recent interview, where he said he had been thinking about the process for some time.
The MMO genre has certainly been in need of a shake up in recent years, stuck in a rut of recycled ideas and inherent problems with long-term play that has caused many an MMO to stumble. The idea of hopping about an entire continent with thousands of assassins and templars certainly has its appeal through, particularly with the integration of Assassin's Creed's parkour mechanics. It’s something that’s not lost on Pontbriand, who believes that Assassin’s Creed Unity’s four-player co-operative mode is the first step towards a fully-realised online version of Assassin’s Creed.
Speaking in an interview, Pontbriand said his dream would be to create an MMO where all of the locations in the previous games could be visited at once by the same avatar, acting as an excuse to revisit classic storylines since the series’ 2007 inception.
“We haven’t gone as far as we want, you cannot share the world with other groups of people,” he said. “When you’re online with three other friends you’re just the four of you in your session of Paris.” Players can drop in and drop out of the group of course, but Pontbriand’s dream is for all the separate groups to potentially occupy the same space.
Assassin’s Creed Unity is out on October 28th worldwide, for PC, PlayStation 4, and Xbox One. How does the thought of an online-only Assassin’s Creed title suit you? Do you think the series could well be headed this way, or is it too rooted in detailed locations, yearly iterations, and grand story arcs? Let us know!