Hotly anticipated CRPG Pillars of Eternity has been delayed until 2015, developer Obsidian has announced. The old-school role-playing game with a heavy nod to its forebears such as Baldur’s Gate and Icewind Dale was originally pencilled in for a late 2014 release, but now won’t see the light of day until at least early 2015.
Kickstarter backers who funded Pillars of Eternity’s development received access to a beta version of the game back in August. The beta build was only a tiny sample of the full game, featuring a village and a selection of mid-level quests for would-be adventurers to flex their muscles. It was the feedback from this that prompted the delay though, as Obsidian accepted it needed a little more time to bring the changes it wanted into the full game.
"Since the very beginning of this project we promised our fans and ourselves that we would
release this game only when we knew it would be absolutely ready for the best experience
possible,” writes Feargus Urquhart, CEO of Obsidian. “We're very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait."
Pillars of Eternity rose to prominence when it nearly quadrupled its Kickstarter goal of $1.1 million, raking in close to to $4m once the funding was over in October 2012. In the meantime Obsidian has completed work on the rapturously received South Park: The Stick of Truth, and gamers are eagerly anticipating this blast from the past that features the isometric pre-rendered visuals and real-time-with-pause tactical gameplay which made its forebears so beloved. Disappointed that Pillars of Eternity has been delayed? Anyone with access to the Beta version think this was probably for the best?