PC gamers looking forward to Ubisoft’s The Crew have been reassured that the game, when it's released in full at the start of December, will run at 60fps. The closed Beta on PC was released running locked at 30fps but players were able to get around this with a bit of effort. If all goes to plan there should be no tinkering needed at all when the full game arrives.
The news that Ubisoft are actively working toward making the more desired 60fps a reality for PC petrolheads goes some way to further calm concerns raised from Ubisoft developer's comments that the industry as a whole was moving towards a 30fps standard, whilst another caused problems claiming that Assassins Creed: Unity had been limited on the PS4 to keep in line with Xbox One. Since those comments Ubisoft has come out with a series of press releases that all seem to be geared toward emphasising that the company develops games towards the maximum specifications they can be.
Ultimately, it will largely come down to what hardware players will be using whether they run the game at at 60fps or 30fps. Fans will be pleased to hear that Ubisoft haven't locked the game at 30fps, a lesson learnt perhaps from the debacle that was Need For Speed: Rivals last year. EA locked the frame rate at 30fps and unlocking it could cause some unusual effects, luckily a full 60fps workaround was revealed.
The Crew will also be releasing on Xbox One, PlayStation 4 and Xbox 360 but will run locked at 30fps, no doubt necessary thanks to huge open-world without a loading screen in sight. Another sign for many PC gamers of the hardware superiority that high-end PCs already have over its console brethren early in their lifespan.
Just over a month remains until The Crew is released and Ubisoft teased eager fans yesterday with the release of a new trailer showing off the range of customisation options that will be available to players. The Crew will be released on December 2 for PC, PlayStation 4, Xbox One and Xbox 360.