Far Cry 4 is built on the Dunia 2 Engine just like Far Cry 3 was back in 2012. So some good news for those excited by the latest Far Cry. With a few adjustments and improvements Far Cry 4 is not likely to cripple your modern PC machine, like Assassins Creed Unity has been doing lately.
We explore how Far Cry 4 runs on our Nvidia GTX 670 machine. A pretty solid graphics card, even by todays standards, with a reasonable i5 CPU and 8GB RAM.
Far Cry 4 Graphics Settings
Far Cry 4 lets you adjust all sorts of graphics settings to tweak and customise your experience. We ran an article on some of it here. In short though the default graphics settings for Far Cry 4 are Low, Medium, High, Very High and Ultra and Nvidia! For our following Far Cry 4 benchmarks of the GTX 670 we ran it at 1080p resolution and moved our way through the default settings all the way up to the new superior graphics setting that now sit above Ultra, according to Nvidia and Ubisoft that is.
Far Cry 4 Benchmarked on Intel i5 2500K + 8GB RAM + Nvidia GTX 670 @ 1920x1080 res
So as you can see, a pretty strong experience across the board. Even on that legendary graphics status known as NVIDIA. oooooh its sooo powerful. I know I know I am being a bit of a dick, but seriously you cant expect us to allow their ubi/nvidia marketing to command the naming of graphics settings as we know them. Can we? What next, 5 experience levels going 1, 2, 3, 4, Coke? Right enough on that nonsense.
Occasionally the frame rate would drop very low on High and above graphics settings. This would happen rarely and the momentary blip would cause a slight stutter and then the game would carry on as if nothing happened. On the whole Far Cry 4 looks lovely once you get to high graphics settings and above. On low graphics setting Far Cry 4 looks a little bit like it is running on a last gen console and is still visually playable. Disappointed with the Lighting graphics effect, but we will try it on other machines to see how they deal with the lighting.
UPDATE - If you set your Ambient Occlusion to SSAO instead of SSBC then this might help with darkness issues caused by high or ultra lighting graphics settings.
The Far Cry 4 intro scene is about 8-10 mins long and you cant skip it. Its good though. But annoying if you have to sit through it more than once like I did when the game crashed.
Here is what the Intel i5-2500K, 8GB RAM and GTX 670 hardware performance looked like while running around in Far Cry 4.
The CPU would occasionally max out on one core but otherwise it would do just fine. RAM would certainly creep up to around 6.4GBs used and this could occasionally trip the Windows "I am running out of memory" panic button a little. This is all expected because Far Cry 4 is running on Dunia 2 Graphics Engine, which has been around for a while.
Indoors the "lighting" graphics option seemed to make everything too dark. We turned this down to low so we could see what was going on. If it wasnt quite so drastic then it was obvious that it could deliver some lovely effects. We wouldnt be surprised to find this patched and refined shortly though.
What more Far Cry 4 stuff will we be bringing you?
- Our Far Cry 4 review is a work in progress. In brief, its a lot of fun.
- Pssst - this weeks GD free game giveaway is likely to be a copy of Far Cry 4. The comp will start Friday.
- A feature where we highlight the Far Cry 4 graphics options
- More Far Cry 4 benchmarks on the very popular GD Machine GTX 750 Ti
- Dont forget you can check out our GD Anywhere Chrome Browser extension to help you see what games you can play on any website