Amid all the controversy that surrounded Assassin's Creed Unity's launch, one thing stood head and shoulders above the rest, and that was those ridiculous system requirements. They were so far above and beyond anything we'd seen, we were just itching to give it a go.

The minimum demands of a GeForce GTX 680 sounded crazy on paper, and the £400+ graphics card requirement looked like it could well be spelling doom for Assassin's Creed Unity on the GD Machine 2014 with its GeForce GTX 750 Ti. We've seen how it's already dispatched the likes of Alien Isolation and Call of Duty: Advanced Warfare with ease though, so we had high hopes it would be able to handle AC Unity, armed with the aforementioned 750 Ti and an Intel i5-4670K processor with 8GB RAM.

If you want to know anything there is to know about Assassin's Creed Unity's system settings and graphics options then look no further than Felix's benchmarks last week on the GeForce GTX  670, where he delved deep into what made Ubisoft's latest tick. 

Assassin's Creed Unity Benchmarks GeForce GTX 750 Ti 2GB

As per usual with our GD Machine 2014 benchmarks we went the whole hog and opted to test it on three supported resolutions, comprising 1280 x 720 (720p), 1600 x 900 (900p), and finally 1920 x 1080 (1080p). We also tested it at all five of Assassin's Creed Unity's presets, including Low, Medium, High, Very High, and Ultra High, taking an average framerate from a gameplay cross-section composed of some roof-running, street-chases, and a spot of combat. 

Assassin's Creed Unity Benchmarks GTX 750 Ti i5 4670K



There's not denying that Assassin's Creed Unity is a mighty demanding beast. I put up a video earlier today of it running at 1080p on this machine so you can get a good idea of how these numbers translate to in-game performance. 1080p on Utra is obviously a no-go, and also High settings for most people, but notching it down to medium and it starts to deliver some reasonable performance. I originally reviewed AC Unity on PlayStation 4 and the frame rate there is often hovering around 22fps down at street level, so it's definitely a figure you can get away with, provided you don't suffer further gameplay dips.

In terms of matching the PlayStation 4 performance, the GD Machine 2014 is basically on a level pegging. The console version outputs on 900p and here the 750 Ti outputs at a reasonable level of performance. Ultra is again not really worth dealing with here, but drop it down to High and you start getting a much steadier frame rate. Playing with a controller also helps significantly with a reduced frame rate, the natural input lag offsets the frame rate and delivers a smoother experience than a mouse, which is much more sensitive to frame rate changes due to its speed and accuracy. 

Assassin's Creed Unity Graphics Comparison Screens 720p

Assassin's Creed Unity Low Graphics Settings

Assassin's Creed Unity Ultra Graphics Settings

While these screenshots have been taken at 720p resolution, they do a good job of highlighting the differences between Low and Ultra. Lighting is much more natural looking on Ultra, while additional depth and detail can be seen such as in the windows or on the foliage. Ultimately one looks better than the other but even on its lowest settings Assassin's Creed Unity is by no means a bad looking game. Much of its image quality comes down to the resolution and antialiasing settings you use; crank these up and it's really a sight to behold, but they are obviously both hugely demanding. 

If you're looking for more information and benchmarks on the GD Machine 2014 then don't forgot to check out the links below, including a raft of benchmarks for some of the latest and greatest graphical beauties to hit the PC gaming world, including Alien Isolation, Call of Duty: Advanced Warfare, Watch Dogs, Titanfall, The Evil Within, and Wolfenstein: The New Order.