Multiplayer specialists Splash Damage are back with a bang with Dirty Bomb. The Wolfenstein: Enemy Territory developers know a thing or two about class-based warfare, and Dirty Bomb brings it all back home with an apocalyptic shooter set in a war-ravaged London.
Following in the footsteps of the likes of Team Fortress 2, Dirty Bomb will be a free-to-play shooter when it arrives in June, with a heavy focus on co-operating with your buddies and maximising the abilities of your chosen class. Where you want to be a mini-gun toting bruiser or a grenade-lobbing hyperactive nightmare, the choices are there in Dirty Bomb. Before you give this one a go though you might want to check whether your gaming PC's nuclear waste or nuclear fusion, by taking a look at the official Dirty Bomb system requirements.
Dirty Bomb Minimum System Requirements
- OS: Windows XP 32-bit
- CPU: Intel Core 2 Duo E6550 2.33 GHz or AMD Athlon 64 X2 Dual Core 5600+ 2.9 GHz
- RAM: 2 GB System Memory
- GPU RAM: 256 MB Video Memory
- GPU: GeForce 7800 GTX or Radeon X1800 XT
- HDD: 5GB available space
- DX: DirectX 9.0c
- Network: Broadband Internet Connection
Dirty Bomb Recommended System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core 2 Quad Q6400 2.13GHz or AMD Athlon X4 730 2.8GHz
- RAM: 3GB System Memory
- GPU RAM: 512MB Video Memory
- GPU: Nvidia GeForce GTX 460 or AMD Radeon HD 6850
It's not often we get system requirements this low for a multiplayer shooter, but the minimum system requirements for Dirty Bomb are about as low as they get. In an age where every game seems intent on being ultra-demanding, Dirty Bomb really doesn't look to stress your hardware, at least for its minimum requirements. Both of the GPUs are absolutely ancient now in gaming tech terms, with both the GeForce 7800 GTX and the Radeon X1800 XT being top-tier stuff when they launched - a full decade ago. By today's standards this pair are extremely low-end, so it's safe to say you don't need a mega expensive graphics to play Dirty Bomb. Elsewhere, everything else for the minimum requirements is pretty low, asking for some pretty old dual-core processors and just 2GB RAM.
The recommended Dirty Bomb requirements are quite a leap up, but there's still nothing overly worrying here. In fact, 3GB RAM seems incredibly low, but it's built on Unreal Engine 3 and we know games using it aren't particularly demanding by today's standards. Both of the recommended graphics cards are mid-tier and a few years old, but that's the sort of hardware you're looking at to hopefully crank Dirty Bomb up to max settings at 1080p resolution.
Crucially, Dirty Bomb is a F2P title, so if you're still not sure whether your PC is going to run it properly, you can at least test it out for free. At the moment it's a 5GB download for the beta, but we wouldn't be surprised to see this go up a bit in time for its June launch.
Remember, you can always check out how well your PC can run the Dirty Bomb System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Dirty Bomb benchmark chart.
If you want to quickly see how Dirty Bomb will run on your PC then remember you can now take GD with you to check any website against any PC using our Chrome GD Anywhere Extension.
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PC Specs
ya the best part is it lags like ****tttttttt
PC Specs
As expected from a free to play game. Maybe even more. I feel like there seem to be a bit too many f2p shooters these days though.. Team fortress 2, loadout, blacklight retribution and more.
PC Specs
Got about 50 hours into this game. It runs great but does have FPS drops at times.
PC Specs
bollocks...and still the game stutters like ****
PC Specs
LoL Wut...? 256 MB VRAM minimum and 512 MB recommended...? I haven't seen system requirements like these since 2010...
PC Specs
its more like, we don't have much of these games requirements on GD article pages... and also a f2p title...
PC Specs
Its a DX9 game also!!
PC Specs
I don't think Nexon has ever had a demanding game before, so this was expected, at least for me.
PC Specs
It's pretty easy to make a game not be demanding. The challenge is making a game look amazing but run on reasonable hardware, like The Order: 1886 (which despite not running natively at "1080p" has to render an image more demanding than 1080p) as it is 1920x800p plus 4xMSAA.