Uncharted 4: A Thief’s End's director Neil Druckmann has announced the globetrotting sequel has been delayed until Spring 2016. Without a doubt the most anticipated title on Sony’s PlayStation 4, Druckmann and the rest of the folks at Naughty Dog have made the decision to push the title back
Druckmann and fellow director Bruce Straley cite development becoming more ambitious as the leading cause for the delay, with the team attempting more than it had ever anticipated following the gameplay reveal during the PlayStation Experience event at Las Vegas in December.
“Since we showed you our first gameplay reveal of Uncharted 4: A Thief’s End, more of the game and story have come together, and it’s become clear to us that this game is much more ambitious than we originally envisioned,” wrote Straley and Druckmann in a statement.
The pair anticipate the extra few months development time will them to achieve the finale to the series they've always wanted to make.
"This game deserves every bit of the attention to detail, precise pacing, and nuanced storytelling Naughty Dog is known for," the directors write. "So we’ve made the difficult choice of pushing the game’s release date. Giving us a few extra months will make certain that Uncharted 4: A Thief’s End not only meets the team’s high standards but the high standards that gamers have come to expect from a Naughty Dog title."
The move leaves the PlayStation 4 with an alarmingly blank slate for later this year, but it’s still early days yet and there’s surely plenty to be revealed, particularly with E3 now just three months away. It also ensures Microsoft’s move for Rise of the Tomb Raider exclusivity just looks better and better, and it’s definitely a tempting reason for action-adventure fans to pick up an Xbox One.
Does the delay spell trouble for Sony's bestselling console? Could Microsoft steal its thunder with a well stocked holiday schedule?