It's taken its merry time but Tecmo Koei's Dead or Alive series is finally making it to PC for the first time ever. Dead or Alive 5: Last Round contains all the features from the console-exclusive Dead or Alive 5: Ultimate, alongside additional characters, stages, costumes, and hair styles.
Dead or Alive 5 was pretty well received last time out, delivering some old-school fighting with rock, paper, scissors button mashing ensuring deep combinations of strikes, holds and throws. By now though the fighting itself has almost taken a backseat to DOA's oft-ridiculous voyeurism and Last Round embraces this wholly. Before it arrives on March 30th though, find out whether your PC's going to deliver Dead or Alive 5: Last Round a knockout punch or a feeble jab with the official system requirements.
Dead or Alive 5: Last Round Minimum System Requirements
- OS: Windows Vista 32-bit
- CPU: Intel Core i7-870 2.93 GHz or AMD FX-6350 3.9 GHz
- RAM: 2 GB System Memory
- GPU RAM: 1024 MB
- GPU: GeForce 210 1GB or Radeon HD 5450 1GB
- HDD: 10GB available space
- DX: DirectX 9
Dead or Alive 5: Last Round Recommended System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i7-2600 3.4GHz or AMD FX-8350 Eight-Core 4.0GHz
- RAM: 6 GB System Memory
- GPU RAM: 1536 MB
- GPU: Nvidia GeForce GTX 480 or AMD Radeon HD 6950
- DX: DirectX 11
These requirements for Dead or Alive 5: Last Round seem quite bizarre, particularly just days ahead of its PC release. While the majority of DOA5's system requirements are down at the lower end of the scale, Team Ninja has opted for some absolutely insane CPU demands. The requirements for DOA5: Last Round specifically ask for an Intel i7-870 as a minimum for 720p gaming, alongside an even more powerful Core i7-2600 3.4GHz for full 1080p gaming - one of the most powerful gaming CPUs on the market.
We're not sure what's up with these demands but we'd love to put it to the test. The rest of the requirements seem much more in line with what we'd expect, with much lower hardware demands. Tema Ninja stipulated minimum requirements for DOA5 are for 720p gaming and recommended requirements for Last Round are for 1080p gaming.
In terms of what Dead or Alive 5: Last Round is going to look like, Tecmo report it lies somewhere between the PlayStation 3 and PlayStation 4 versions. While shadows will be PS4 quality it won't feature the new 'soft engine' used for realistic character models, as well as PS3-quality particle effects, which we have to admit is a little disappointing. On a more positive slant though, Dead or Alive 5: Last Round will have support for 4K resolution if you've got the hardware to power it.
Remember, you can always check out how well your PC can run the Dead or Alive 5: Last Round System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Dead or Alive 5: Last Round benchmark chart.
If you want to quickly see how Dead or Alive 5: Last Round will run on your PC then remember you can now take GD with you to check any website against any PC using our Chrome GD Anywhere Extension.
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Found out this game will NOT have the soft engine from the current gen version. Fellow PC gamers we are looking at a last gen port.
which is utterly ridiculous. if i was a fan of the series or was interesed in this game in any way i would definitely NOT get it. first they cut down their product and then they want PC gamers to support them. meh.
Well this is just sad... They make a previous gen port and publish such utterly nonsensical requirements... If this is a last gen port, it will run a Pentium E5700... If that CPU can run Crysis 3, Metro: Last Light, BF4, Watchdogs (even on low), then it will have no problem with this game...
CPU requirement for recommended is the same as MKX on the AMD side. I think they are a little exaggerated.
Maybe ill get it in the future when Online is available :)
Still a bit disappointed that we wont be getting next-gen features though :(
The mods are coming !
can't wait, more reason for that high cpu requirement.
wow maybe it's time to upgrade my cpu for that lagless jingling.
it may be a joke
Intel Core i7-870 and GeForce 210, wo, greataaaa buddy ,,, :D
Lol :v XD
The CPU requirements are that high because of jiggle physics... It's all about them jiggles...
HAhahaah... Mods plz XDD
upsurge pls no steal my lines :P
I typed that before I read your comment below... Sorry if it seems like I copied you... But DOA is pretty infamous for that jiggle physics nonsense...
lol i know just kidding man, i got no copyrights on jokes chill :P
Yeah the CPU requirements are ridiculous. For one, this is a PS360 port so obviously the game ran with much lower specs. Second, I'm pretty sure even a single core can handle 2 characters on screen and a few background effects.
oh i know why why the CPU requirements are so high. lots of.. erm... physics. jiggle physics xD
hahaha, we sure do like jiggly physics ^^