Grand Theft Auto 5 Intro High Settings Nvidia GeForce GTX 670

Written by Stuart Thomas on Tue, Apr 14, 2015 11:15 AM
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It's here, we've finally got our hands on it - the PC version of Grand Theft Auto 5. After sitting through one of the biggest game downloads of all time we've at last taken our first baby steps into Los Santos, or North Yankton to be precise, running through a brief section of the opening scene in GTA 5 to see how Rockstar's latest looks with gaming PC hardware behind it.

Here we're running GTA V on PC with an Nvidia GeForce GTX 670 graphics card, Intel i5-2500K processor, and 16GB RAM. The first video gives us a look at Grand Theft Auto V's graphics options and settings screen, as we crank everything up to see how the GTA 5's prologue plays out at High settings.

Grand Theft Auto 5 Graphics Options Screen Video

For a further breakdown of GTA 5's graphics options then check out Grand Theft Auto 5 PC Graphics Options Settings Screens.

Grand Theft Auto 5 North Yankton Prologue Benchmark On GeForce GTX 670 @ 1080p

As you probably noticed the frame rate was almost unwavering at 30 frames per second. Vsync was enabled but the refresh rate is 60Hz, with Rockstar locking the frame rate down during this portion of GTA 5's intro. Once you make it outside the frames per second counter leaps up, so this is just a temporary thing. 

We'll be delving a lot deeper in PC Grand Theft Auto 5 benchmarks just as soon as we can bust out into Blaine County proper. We'll be taking in-depth frame rate reports for the GeForce GTX 670, the GTX 650, and the GD Machine 2014 to see how they cope with Rockstar's latest.

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03:14 Apr-15-2015

I turned everything max except msaa. Turned of limits and it was using more than 3gigs but it still worked fine 50-80fps min40

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03:15 Apr-15-2015

Msaa seems to screw things up real bad

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14:56 Apr-14-2015

btw everyone, v-sync is messed up to, for both me and my friend. We both turned off vsync and gained like 30 fps

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15:28 Apr-14-2015

That's how it works. If you can't hit 60 fps, it drops down to 30 and keeps it steady.

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17:25 Apr-14-2015

Oh man I hate when devs do that. I'd rather play at 40-50 fps than 30 fps stable.... ffs

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21:46 Apr-14-2015

Huh? You hate to have OPTION to turn Vsync on or off? I don't see how would it be an issue since you can either enable or disable it.

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06:09 Apr-15-2015

I actually turned it on because I was getting some real bad mouse lag. I'm pretty much getting 25-30 with sometimes dipping to 20 when I go into an area with tonnes of people. This lappy doesn't officially make the spec, so I was surprised.

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10:53 Apr-15-2015

That's just how Vsync works, in all games

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14:54 Apr-14-2015

the optimization is messed up, I can run ultra 70 fps with FXAA but the minute i turn MSAA on to x2 my frames go to hell

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15:00 Apr-14-2015

Its bcos VRAM limit exceeds.

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03:10 Apr-15-2015

No it's because rockstar sucks at msaa

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07:36 Apr-15-2015

You clearly don't understand how VRAM works.

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07:39 Apr-15-2015

FXAA is a cheap blurring effect, easy to run while MSAA is far more intensive but the image is much shaper when used :)

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10:12 Apr-15-2015

FXAA doesn't necessarily blur the image if it's implemented right.

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10:19 Apr-15-2015

It's a blurring effect that blurs the edges of polygons .... that's exactly what it does
and I quote "However the image quality is far below MSAA/FSAA as basically all you're getting is blurring to hide the jaggies"

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10:54 Apr-15-2015

Roley is right imo, i prefer no AA at all over FXAA when running at my native res because of that (better AA is out of the question in most games performance wise)

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10:57 Apr-15-2015

Yeah it does. As Roley said, thats the basic principle. A fast algorithm that does moderately good edge detection and then blurs the color at these edges is what FXAA is.

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14:05 Apr-14-2015

Just finished installing the game!


I can't completely max out the game cause it goes over 3.5GB Vram and once it hits above 3GB Vram the 60fps isnt constant anymore.


Fps drops more around 40-50 in online.


:(

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14:08 Apr-14-2015

You should be able to go above 60 FPS, I play @ 2560x1080 and it constantly stays at above those 60 fps

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14:04 Apr-14-2015

I'd like to see how my little GTX 650 would run this game. Please GD, report it soon!

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22:26 Apr-14-2015

I'd also like to see how my little GTX 750 would run this game.

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12:38 Apr-14-2015

Should be interesting for me. Your test rig is similar specs to mine minus the OC of course...

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12:03 Apr-14-2015

Guys I have a question. One of my friend told me that if you have purchased hard copy then you need to put 1st disk into drive in order to play the game. Is that true?

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12:31 Apr-14-2015

I think it's not, I believe a rockstar staff said that it wouldn't be this way + it uses a key system. Tho its still at the last 5GB for me because even if you buy the disks you have to dl the last 5GB at 15kb/s..

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13:20 Apr-14-2015

That's absolutely not true... It works the same as if it was the Social Club - digital version. Max Payne 3 didn't require it, so why should GTA V? xD

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10:57 Apr-15-2015

No, that's something from like 2006 :D

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11:59 Apr-14-2015

Would be nice to know how many FPS you had in that sequence, using those settings.

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12:48 Apr-14-2015

Bottom left corner.

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13:07 Apr-14-2015

You're right, my apologies. I'm used to it being on the upper right corner :P

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11:50 Apr-14-2015

21 century bombs,womans,guns, roberry, smart phones, ipads and still using nokia 6300 in game? Classic. :)

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11:56 Apr-14-2015

Intro takes place about 10 years before the real game. So it's understandable that he is using an old phone :)

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14:05 Apr-14-2015

lol, i was thinking its after 2010

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11:46 Apr-14-2015

Looking forward for the GTX 650 benchmarks, so I can get an idea of how the game would run on my PC.

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11:45 Apr-14-2015

Why do I have 59 refresh rate instead of 60???? How to fix this?

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15:31 Apr-14-2015

There's an option in the Nvidia drivers to set your refresh rate somewhere.

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11:17 Apr-14-2015

Video is private.

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11:21 Apr-14-2015

Fixed!

1

Can They Run... |

| 60FPS, High, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 30FPS, Low, 1080p
Core i5-8400 6-Core 2.8GHz GeForce GTX 1050 8GB
Core i5-4460 3.2GHz GeForce GTX 1050 Ti Gigabyte OC 4GB 16GB
| 60FPS, High, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 60FPS, High, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 60FPS, Ultra, 4k
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 60FPS, Ultra, 4k
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 60FPS, High, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 30FPS, Low, 720p
Core i7-2600 4-Core 3.40GHz Radeon RX 560 4GB 8GB
| 30FPS, Low, 1080p
Ryzen R5 1400 Radeon RX 480 4GB 16GB
100% Yes [2 votes]
| 60FPS, Low, 1080p
Core i7-4720HQ 4-Core 2.6GHz GeForce GTX 960M 4GB 8GB
| 60FPS, Ultra, 4k
Core i9-12900K 16-Core 3.7GHz GeForce RTX 3070 Mobile 32GB
100% Yes [1 votes]