Over the last few days we've been busy putting Grand Theft Auto 5 to the test against a variety of machines, from the GTX 670 to the PlayStation 4. Now though, it's the return of the GD Machine 2014.
The GD Machine has been waiting in the wings for a while for a bit new release, but what better time to trot it out than the launch of one of the greatest games of all time - GTA 5. Armed with a GeForce GTX 750 Ti, an Intel i5-4670K processor, and 8GB of system memory, it's time to see how it fares in our Dying Light benchmarks.
Grand Theft Auto V Benchmarks GeForce GTX 750 Ti 2GB
As with our previous GTA 5 benchmarks, we gave each setting the full work-out, getting into a high-speed car chase with a bunch of cops involved, as well as being involved in a number of shoot-outs. The average frame rate was taken over the course of three minutes of play at each setting. We tested Grand Theft Auto 5 at three different resolutions and three different graphical quality settings. The resolutions tested were 1280 x 720, 1600 x 900, and 1920 x 1080, while the three different graphics quality settings were Medium, High, and Very High.
Once more FXAA remained on throughout every benchmark, no MSAA was applied. In contrast to the GTX 650 benchmarks however, Texture Quality was raised to High and Very High for the respective benchmarks. This was too much for the GTX 650 but the 750 Ti should be able to handle it fine.
Grand Theft Auto V was benchmarked on an Intel i5-4670K with 8GB RAM and an Nvidia GTX 750 Ti at 1280 x 720, 1600 x 900, and 1980 x 1080 screen resolution
This is without doubt one of the most impressive performances we've ever seen for the GeForce GTX 750 Ti. We know from the host of benchmarks we've performed (check them all out below) that the 750 Ti performs roughly in line with the PlayStation 4, generally speaking. Sometimes the PS4 nicks it, and oftentimes the 750 Ti outperforms, see The Evil Within for the perfect example. Here though, the GD Machine 2014 with its GTX 750 Ti absolutely blows away the performance of PS4.
For point of reference, the PlayStation 4 version of Grand Theft Auto 5 roughly equates to High settings, at 1920 x 1080 resolution, and a locked 30 frames per second. Sometimes it takes a few dips, but generally it holds pretty steady. Compare that to those same settings on the 750 Ti however and it's a whitewash, averaging 75 frames per second. Sure, there's a few dips here and there, but it was never anything less than a totally smooth experience. For a £100 GPU it's really hard to argue with the performance on offer here, and goes to show you can get a top-end experience with GTA 5 for a low, low price.
As I said earlier, MSAA was disabled for all of these benchmarks to keep it in line with the current-gen console versions. Prior benches on the 750 Ti also revealed this diminutive graphics card really isn't equipped for the demands of MSAA, which is a brute-force method of antialiasing only worth utilising if you've got excess power spare.
The results speak for themselves, this is fantastic performance across the board and indicative of the quality of Rockstar's port. Cranking everything up to Very High is the only time you'll notice the cracks, and the visual benefit really isn't worth the halving of the frame rate. As in the earlier benchmarks on the GTX 650, GTA 5 is all about the resolution. 1080p is your number one priority in this setup, which players perfectly on High settings. Any lower than this seems a waste of its potential, and you can see at Medium 720p and 900p that the system is absolutely maxing out its frame rate.
If you're looking for more information and benchmarks on the GD Machine 2014 then don't forgot to check out the links below, including a raft of benchmarks for some of the latest and greatest graphical beauties to hit the PC gaming world, such as Dying Light, Call of Duty: Advanced Warfare, Dragon Age: Inquisition, Far Cry 4, The Evil Within, and Assassin's Creed Unity.