If there’s anything DICE’s multiplayer shooters have become synonymous with, it’s downloadable content. The Swedish team provide an admirable amount of post-launch support, but it comes at a price, often almost as much as the base games in fact.
To that end it’s not surprising to find out DICE and EA have some pretty hefty plans for add-on content packs for Star Wars Battlefront. Despite this, producer Jesper Nielsen has moved to quell any concerns that content is being held back from the base game as DLC.
What we’d heard previously was that Star Wars: Battlefront would contain just eight maps at launch, but taking to Reddit, Nielsen said “I cannot stress this enough; there will be more than 8 maps! : ) Also, the amount of content in the game has absolutely zero to do with DLC. I can say that with all honesty.
"Please don’t make me break what I can and cannot say, but if you think there’s anything we’re not including in the game to save it for DLC, I can tell you you’re 100% wrong. In this project, I’ve never heard anyone say 'Let’s not do this for launch so we can do it as DLC instead'. Ever.”
During the Q&A Nielsen also explained how the title will expand on the strengths of the previous games. The core gameplay will remain true to what you would expect from a Battlefront game, reiterating that this is not just a “Battlefield re-skin.”
At launch a total of four planets will be available to battle on, with each comprising a number of separate maps. Each planet will look and feel unique, with Nielsen claiming the team is “setting some high bars here on what we want to achieve.”
It’s all sounding pretty promising so far, though we’d left to get our hands on some actual gameplay footage. The trailer certainly looked too good to be true, particularly with the claim it was running on PlayStation 4. Time will tell, but we’re sure to see more during EA’s press conference at E3 in June.