The Caped Crusader is returning. It's been almost four years since Rocksteady's last Batman game, but Batman: Arkham Knight is upon us in a couple of month's time. The highly anticipated finale to the Arkham series, Batman: Arkham Knight is a visually stunning open-world adventure set once more in Gotham City.
Set one year after the events of Arkham City, Batman must confront the Scarecrow, who has gathered some of Gotham's finest super villains in the ultimate plot to take down the Dark Knight once and for all. New to this outing is a fully driveable Batmobile, which can be called upon at a moment's notice to whisk Bruce Wayne away down the darkened streets. Batman: Arkham Knight hits on June 23rd worldwide, so at least you've got a bit of time to prepare your rig, which you might need to once you've seen the official Batman: Arkham Knight system requirements...
Batman: Arkham Knight Minimum System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i5-750 2.66 GHz or AMD Phenom II X4 965 3.4 GHz
- RAM: 6 GB System Memory
- GPU: GeForce GTX 660 or Radeon HD 7870
- GPU RAM: 2GB Video Memory
- HDD: 45GB Available Space
- DX: DirectX 11
- Network: Broadband Internet Connection Required
Batman: Arkham Knight Recommended System Requirements
- OS: Windows 8 64-bit
- CPU: Intel Core i7-3770 3.4GHz or AMD FX-8350 4.0GHz
- RAM: 8 GB System Memory
- GPU RAM: 3GB Video Memory
- GPU: Nvidia GeForce GTX 760 or AMD Radeon R9 280
- HDD: 55GB Available Space
Batman: Arkham Knight Ultra System Requirements
- OS: Windows 8 64-bit
- CPU: Intel Core i7-3770 3.4GHz or AMD FX-8350 4.0GHz
- RAM: 8 GB System Memory
- GPU RAM: 3GB Video Memory
- GPU: Nvidia GeForce GTX 980 or AMD Radeon R9 290X
As you can no doubt tell, these are some eye-wateringly high system requirements. Compared to Batman's previous outing, Arkham Origins, these are a significant leap up, across the board. While Batman: Arkham Knight runs on the same Unreal Engine 3, Rocksteady must be pulling out all the stops with what the engine is capable of here.
First up the CPUs. Even at the minimum these are pretty meaty, despite their age. CPU usage in Batman: Arkham Knight effectively caps out with the Core i7-3700 and the FX-8350, so anything above and beyond this likely will have zero impact on performance gains.
Looking at recommended graphics cards for Batman: Arkham Knight this really isn't too bad. Both the GTX 760 and the R9 280 are decent, but they're still towards the mid-range. These requirements are in fact lower than plenty of others, like AC Unity, and on a par with the likes of Shadow of Mordor. You should be getting decent performance in Batman: Arkham Knight with any card around these area, even the likes of the 750 Ti and the R9 270 should be capable of very decent graphics settings.
The Ultra system requirements for Batman: Arkham Knight are ludicrously high but this needs to be taken into context. Few games ever provide Ultra requirements, and the GTX 980 or R9 290X will likely only be for absolutely maxing every single setting out. In terms of actual graphical differences we'll have to wait and see, but certainly GTX 970s, 960s and the like will be up, or near Ultra settings.
Remember, you can always check out how well your PC can run the Batman: Arkham Knight System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Batman: Arkham Knight benchmark chart.
If you want to quickly see how Batman: Arkham Knight will run on your PC then remember you can now take GD with you to check any website against any PC using our Chrome GD Anywhere Extension.
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PC Specs
Can i run it?
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once again i call BS. Will these companies stop with the "Minimum" requirements that are literally NEVER the minimum. Not only do these companies constantly release BROKEN GAMES, but they require us to continue purchases chunks of a game that should be ours by the 60 dollars spent to buy the game! I am getting sick and tired of this broken a** industry..... sorry, i just get a little passionate about this.
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If this game is really using a GTX 660 as a minimum then i wont be playing it then since my card can't handle it.
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I believe you could run the game on 720p...
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i am not even going to attempt it also i don't know why every batman game has to have a graphic upgrade when they all pretty much look the same graphic wise.
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I think the minimum requirement is for 1080p resolution may be u can try with 720p
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I can play on 768p on medium at 38-45 fps.
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Mine is non-Sli version of your GPU.
Does it means I could run on Low @ 768p with similar FPS?
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can i run it
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No you can't :(
PS: Of course you can bro! Enjoy and have a nice day
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Medium setting really because of your processor
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We'll have to heist Bruce Wayne's bank account to buy a rig for playing at MAX.
Crysis of this generation.
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3570k @ 4.4GHz SLI Titan OCd and 16GB DDR3
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and none of it is true
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Hey, Dude.
How's your 8320E handling the 970. I'm about to order that GPU by the end of this month, but i need one last opinion from someone with simillar rig (we have pretty much the same cpu and ram). Please reply
Thanks
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sorry dude its not an E... i still hadnt bought the 970 yet... BUT my friend lend it to me and is here now. so i had it as a test rig... id be an assh*le if i say its mine.... haha its doing darn good played alot of games with it and its awesome.... though im am not buying one yet... because im waiting for the r9 300 series...cause AMD sell cheaper....ill wait.. and so should you.. if you ask me.
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and someone thumb me down for no apparent reason.... ive been helping people with all i've got.... looks like someones bitter... hahaha =3
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maybe someone thumb down someone else just to test their internet connection. lol
anyway, thx dude
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dafuq... now its 18.... im not into this thumb down/up thing.. but to thumb me down is really necessary? justice should be done here LOL
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no prob =3
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settings for me?
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Ultra settings. A GTX 970 is on par or slightly better than 290x, and a 3570k will perform better than their reccomended cpu's.
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hmmm ,This specs will rise people expectations too .
hope for an epic game ,The end of arkham series.
Guys Recommend for Ultra is 980 ,how about my 970 ???
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yeah man tweaked high ultra you have a really good rig
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ultra @ 1080p with AA off or FXAA
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Kill me, my graphics card is slowly dying, I want to die with it. ;-;
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O_O it's an amazing card... Even more for that resolution...
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Let it die completely then think about yourself! :D
Kidding let just hope that it last longer than you expected. :)
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Nah dude, the 750Ti is a good card, it should be fine for awhile on 1366x768.
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i think you can still play it on mid settings which i belive is good enough for playing last BatMan.
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Yeah, you'll be fine. Off topic, but how you like your CPU? I'm thinking about that i5 for mine, up from X4 740. My CPU is the pits.
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great cpu & your gpu will kick ass on that resolution XD . Even on 1080p with some adjustments if you want more fps. Though majority of the games as of now, you can run them maxed out with some being 60frames for sure and others probably 50frames @ 1080p due to optimization and some games being graphics whores,sorry
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These are wrong requirements. :D
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Why ?
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Well I just wish bro :D
Any how we could only figure it out if game is well optimized or not after its release.
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Is there even a chance I can run this if I set everything to Low (and turn off all AA etc) and lower the resolution to 1280x720 (or perhaps even lower)?
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[HERE ARE THE GD RESULT] (http://www.game-debate.com/games/index.php?g_id=17044&game=Batman%3A+Arkham+Knight&p_make=Intel&p_deriv=Core+i7-3610QM+4-Core+2.3GHz&gc_make=Nvidia&gc_deriv=GeForce+GT+630M+v2&ram=8&screenRes_width_FPS=1280&screenRes_height_FPS=720&checkSubmit=\#systemrequirements)
maybe you may have a chance
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can I run It, was able to run unity at 25 fps, with all those patches of course
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This is will easily be playable at 30+ fps...
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This will* -_-
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will i be able to run this?
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I would think so. :D
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Can I Run it is saying my rig will run it only at medium - high settings? Yet the article points to 970's running near Ultra?
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At your listed 1920x1080 resolution I would guess mostly Ultra settings. A lot of that will depend on what level of AA & shadows you decide to use. If you lower AA & Shadows then most likely you will be able to max everything else at 1080p. This is just a guess though. Don't get mad at me if I turn out to be wrong. ;)
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Hey, it wouldn't be your fault - thanks for the feedback!
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U can definitely run at ultra settings with AA off or FXAA.......
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maybe it's
1080p minimum
1440p recommended
2160p ultra
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most probably
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Yeah most of the specs these days are overhyped.
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I kind of doubt that. It will probably be more like this.
1600x900 @ high settings or 1920x1080 @ medium settings = minimum
1600x900 @ max settings or 1920x1080 @ high settings = recommended
1920x1080 @ max settings or 2560x1440 @ high settings = ultra
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it's UE3 am not sure the minimum of gtx 660 will settle in 900p
okay maybe this
1080p high settings = minimum
1440p high settings = recommended
2160p high settings = ultra
maybe they want your minimum to be a nice 1080p high settings experience
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It will because most new AAA cross platform games now days have their minimum PC requirement set to equal the next gen consoles's visual quality level. That is normally tweaked high settings @ 1600x900 or medium settings @ 1920x1080.
Also you need to take 4K (2160p)out of your guess because there is no single GPU that performs well @ 4K yet. 4K is still just for SLI systems. More like 980 SLI.
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maybe,
but recommended isn't 900p
what about this
900p high settings = minimum
1080p high settings = recommended
1440p high settings = ultra
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I never said 900p was for recommended. I said 900p is probably for the "minimum" on these PC requirements. Minimum requirements for PC are meant to match the new consoles's visual quality most of the time now days.
Yes. I think your new list is much closer to being right.
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"1600x900 @ max settings or 1920x1080 @ high settings = recommended"
is this your hand writing..
jkd
well we'll see when the game comes out
at first i didn't know it wasn't running on UE4
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Did you not understand what I was saying? I did post it that way & I meant it. That is most likely how it will play on the recommended hardware. Max settings (Ultra) @ 1600x900 or just High settings @ 1920x1080 for the recommended. You do know that lowering resolution normally lets you use higher settings right?
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i get it,
but why do you have to speculate the game will be high demanding
they didn't even say ultra requirements are for 1080p
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They don't have to. When has any game had resolution listed in requirements? 1080p is the norm for recommended & ultra right now.
Also I make my guess because I know how the first 3 games played, & I know about how other games with similar requirements to this play.
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[HERE] (http://www.game-debate.com/games/index.php?g_id=17044&game=Batman%3A+Arkham+Knight&p_make=Intel&p_deriv=Core+i7-4790+4-Core+3.6GHz&gc_make=Nvidia&gc_deriv=GeForce+GTX+970+4GB&ram=8&screenRes_width_FPS=2560&screenRes_height_FPS=1440&checkSubmit=\#systemrequirements)
observe this on 4K
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The PS4 plays games at high settings equivalent 1080p.
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No... very few games on the new consoles play @ PC's High setting levels @ 1080p resolution. Only a few not so demanding games do like fighting games & racing games. Open world games are a lot more demanding. Just look at the differences between GTA5 on console vs PC. The same will be true for The Witcher 3 & Batman Arkham Knight. The weak APU in consoles can't handle open world games on PC's high
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When consoles do play with PC's high settings they have to reduce the resolution to 1600x900. It has been that way with almost every cross platform game releases so far except for fighting games & racing games.
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@LeadStarDude Not a big difference between PC and PS4's GTAV actually. GTAV on PS4 is mostly a mix of very high and ultra. Textures, PostFX, draw distance (not extended distance) are maxed out, ultra on PS4, grass is set on very high, one short of the PC's ultra setting. The only difference you'll see are shadows which is set on high, and AF to 4x. Even if it's a "weak APU".. I have been impressed on what they've gotten out of them so far..
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Well maybe that one is a bad example because it released on the old gen consoles also. Games that are only releasing on the new consoles & PC are the ones that I can see the biggest difference. Most of those games are coming with 1600x900 high settings or 1920x1080 mix of high & medium settings on consoles. You can't expect too much from an AMD APU with a 1.6GHz or 1.75GHz core clock.
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CPU means not much at all. Also, the PS4 has this thing called GPGPU. You know, performing CPU tasks on the GPU. Most games on PS4 actually are 1080p30fps or 1080p60fps, with a few at 900p60fps meaning it could have easily been 1080p.
The only games below that are unoptimized wrecks by Ubisoft. The Order is rendered at 1920x800p but it also uses 4xMSAA.
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The Order is not a cross platform game. I said cross platform games not console exclusives. You can't know how a console exclusive plays on PC now can you? Oh & the CPU does matter a lot on open world games. Plus the GPU in both consoles are somewhat weak also. So GPGPU doesn't amount to much when the GPU being used in PS4 is a severely gimped & down clocked version of the AMD HD 7850 GPU.
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Those CPUs & GPUs are so badly gimped in the new consoles that it is shocking. Look here
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The PS4's GPU is faster than a 7850.
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No not really. I gave you a link in my previous post that gives the exact specs & speeds for both PS4 & Xbox 1.
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In the article it says the GPU on the PS4 is equivalent to a 7870...
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Yes, but write down that clock speed & the number of shaders listed in that article & go compare that to the 7870 & the 7850. You will see that it is actually much closer to 7850 specs. They screwed up when they said 7870.
7870 = 1000MHz with 1280 Shaders / ASP 1088
PS4 = 800MHz with 1152 Shaders / ASP 768
7850 = 860MHz with 1024 Shaders / ASP 749
AS you can see it is much closer to 7850.
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If you think PS4 works just exactly like a PC then you're wrong. As encorporeus said, the differences in API, architecture on PS4 makes it different from a PC. To give you an e.g Far Cry 4 on consoles uses a special AA called HRAA (Hybrid Reconstruction Anti-Aliasing) this operation is not possible on PC no matter which GPU you run because the devs don't have that level of access to the hardware. To know more do watch this video
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To know more on how HRAA works and how it looks, start reading from the third paragraph
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It is still faster than a 7850. That was my point. Regardless, differences in API and architecture make the PS4's GPU better. The API in the PS4 is better than DirectX 12. Do they mention that the PS4 shares asynchronous compute unit tech from the 290X? Don't think so, that seems to have been forgotten.
I know the specs of the consoles extensively. Consoles are not directly comparable with PC.
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are minimum reqs to play this game at 1080p?
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probably
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Settings and FPS for Me????
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Ultra and 60+fps
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I expect mostly ultra setting for you & I. We may have to lower AA & Shadows a little to keep a more stable FPS. However I do believe we will both be able to keep all other settings maxed at ultra. Doing that will probably keep us both above 40 FPS anyway. Probably around a 55 to 60 FPS average with those settings at our 1920x1080 resolution. This is just my best guess. I hope that I am right. ;)
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Quite a leap from previous part. Soon to play at ultra settings you will need to be Bruce Wayne.
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That was funny XD but that was correct too
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And like always this game is proberly going to work on a GTX 560 or GTX 460 like always like 80% of the systemspecs these days are overdone. hype hype and hype.
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Hmm. Lets see if it holds up. I'm almost sure that I can still run this on ultra at 1920x1080 with my msi gtx 780 lightning. Atleast with a few tweaks. The compare system on the site says my card is only 3 % less powerfull, so there is hope.