VR Exclusive Zombie Shooter Arizona Sunshine Announced For HTC Vive

Written by Jon Sutton on Sun, May 24, 2015 12:00 PM
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Vertigo Games has announced zombie shooter Arizona Sunshine, a VR experience created for the HTC Vive and Steam VR. Pitched as a ‘room-scale’ shooter, Arizona Sunshine has the player fending off the zombie apocalypse with motion-controlled weapon handling and fast-paced shooting.

We're in the early days of virtual reality, and it looks as if Arizona Sunshine will constrict things a little via the room-space mechanic, whereby you’re tied down to a specific spot and forced to make use of the weapons and cover available in your immediate vicinity. It also means you’ll have a fair bit of real-time movement within that spot, so you’ll be able to physically dodge attacks and crouch around corners for lining up shots. Excuse me a second while I just insure my priceless Ming vases...

Build from the ground up as a dedicated VR experience, Arizona Sunshine is going to be split into bite-sized chunks, each offering a different zombie experience, one of which you can see in the trailer below.

I can’t be the only one to get a little bit of a thrill when the Steam VR logo pops up. It’s real and it’s all actually happening later this year, and it’s going to be fascinating to see what experiences crop up in and around its launch. Initially, at least, we’re sure to see smaller-scale experiences like this become commonplace. The hardware demands of VR necessitate smaller spaces, so it’s going to be a while until massive, open-world titles with eye-popping visuals.

VR's coming in an official capacity later this year, will you be hopping on board? What do you make of Arizona Sunshine? Are experiences like this enough, or will VR need more big-hitting titles? 

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06:37 May-25-2015

one question..... how will we see our keyboard wearing these VR things???

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08:43 May-25-2015

There can be gloves embedded with sensors for this thing. That isnt too difficult to develop.

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03:16 May-25-2015

To much zombie games

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23:29 May-24-2015

actually im thinking about getting HTC Vive, mostly because of the wider vertical FOV and hand motion controls


i love oculus but is there any other reason not to buy HTC but exclusives?

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16:09 May-24-2015

So I have to have a VR headset and a specific one at that? No. This game is already NOT worth my time and money. I'll stick to monitors and speakers (headphones) thank you very much.

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16:14 May-24-2015

I am almost certain this will be a (very) unpopular opinion.

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08:47 May-25-2015

Not really. Though things have to be developed for each headset individually in these experimentation years I would imagine games that come with VR support in 5-6 years should support all headsets equally. But if devs commit to using only a single headset for individual titles it will become a very irritating problem. I support your views. But most probably after the initial segregation of VR games based on headsets to increase market share and whatnot, all games will come with support for most headsets. Like with racing wheels.

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13:24 May-24-2015

It's a zombie game, somebody quick call Jim Sterling!!! :)

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13:06 May-24-2015

VR exclusive games will help it get an uplift cause they will be made for it.
on the contrary, i suspect-like it has happened with accessories like the kinect etc- that multiplatform games will use VR in an assistive way, and sometimes worse than normal gameplay, at least for most games in the beginning. lets hope the best for VR, and that AAAAALLLL these devices will agree to a common standard

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13:07 May-24-2015

and be somehow compatible amongst them due to a common API or something. Imagine games coming exclusively for the oculus rift and not sony's project morpheus for example - baaaad for VR market growth.

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13:00 May-24-2015

i had enough of zombie games

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13:59 May-24-2015

I've had enough of BAD zombie games :D

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17:34 May-24-2015

^ This!!!

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